| siriusprism vs Kazuya | 24–10 | 70.59% |
| siriusprism vs Steve | 13–20 | 39.39% |
| siriusprism vs Bryan | 15–13 | 53.57% |
| siriusprism vs Yoshimitsu | 14–12 | 53.85% |
| siriusprism vs Hwoarang | 16–10 | 61.54% |
| siriusprism vs King | 20–5 | 80.00% |
| siriusprism vs Jun | 9–16 | 36.00% |
| siriusprism vs Jin | 16–8 | 66.67% |
| siriusprism vs Lee | 9–11 | 45.00% |
| siriusprism vs Paul | 11–8 | 57.89% |
| siriusprism vs Feng | 6–13 | 31.58% |
| siriusprism vs Reina | 9–9 | 50.00% |
| siriusprism vs Xiaoyu | 7–8 | 46.67% |
| siriusprism vs Lili | 11–4 | 73.33% |
| siriusprism vs Azucena | 5–10 | 33.33% |
| siriusprism vs Asuka | 8–6 | 57.14% |
| siriusprism vs Eddy | 7–7 | 50.00% |
| siriusprism vs Leo | 2–10 | 16.67% |
| siriusprism vs Heihachi | 1–11 | 8.33% |
| siriusprism vs Clive | 4–8 | 33.33% |
| siriusprism vs Law | 4–7 | 36.36% |
| siriusprism vs Lars | 6–5 | 54.55% |
| siriusprism vs Jack-8 | 2–8 | 20.00% |
| siriusprism vs Lidia | 4–6 | 40.00% |
| siriusprism vs Alisa | 5–4 | 55.56% |
| siriusprism vs Dragunov | 6–2 | 75.00% |
| siriusprism vs Victor | 3–5 | 37.50% |
| siriusprism vs Armor King | 5–2 | 71.43% |
| siriusprism vs Devil Jin | 2–4 | 33.33% |
| siriusprism vs Panda | 2–4 | 33.33% |
| siriusprism vs Shaheen | 2–3 | 40.00% |
| siriusprism vs Leroy | 3–2 | 60.00% |
| siriusprism vs Raven | 2–2 | 50.00% |
| siriusprism vs Claudio | 2–1 | 66.67% |
| siriusprism vs Nina | 3–0 | 100.00% |
| siriusprism vs Kuma | 0–2 | 0.00% |
| siriusprism vs Zafina | 1–0 | 100.00% |
| siriusprism vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.