| MZ | Stay vs Kazuya | 168–137 | 55.08% |
| MZ | Stay vs Jin | 123–103–1 | 54.42% |
| MZ | Stay vs Dragunov | 99–112 | 46.92% |
| MZ | Stay vs King | 92–88 | 51.11% |
| MZ | Stay vs Bryan | 77–94 | 45.03% |
| MZ | Stay vs Reina | 82–83 | 49.70% |
| MZ | Stay vs Steve | 83–48 | 63.36% |
| MZ | Stay vs Law | 60–55 | 52.17% |
| MZ | Stay vs Heihachi | 43–53 | 44.79% |
| MZ | Stay vs Yoshimitsu | 45–47 | 48.91% |
| MZ | Stay vs Clive | 45–41 | 52.33% |
| MZ | Stay vs Jun | 31–54 | 36.47% |
| MZ | Stay vs Hwoarang | 41–42 | 49.40% |
| MZ | Stay vs Lili | 43–38 | 53.09% |
| MZ | Stay vs Victor | 37–43 | 46.25% |
| MZ | Stay vs Lars | 32–46 | 41.03% |
| MZ | Stay vs Eddy | 28–46 | 37.84% |
| MZ | Stay vs Lidia | 35–39 | 47.30% |
| MZ | Stay vs Lee | 34–37 | 47.89% |
| MZ | Stay vs Paul | 32–38 | 45.71% |
| MZ | Stay vs Asuka | 30–38 | 44.12% |
| MZ | Stay vs Armor King | 37–30 | 55.22% |
| MZ | Stay vs Fahkumram | 26–38 | 40.62% |
| MZ | Stay vs Nina | 23–31 | 42.59% |
| MZ | Stay vs Xiaoyu | 19–34 | 35.85% |
| MZ | Stay vs Devil Jin | 31–22 | 58.49% |
| MZ | Stay vs Leo | 21–31 | 40.38% |
| MZ | Stay vs Azucena | 20–32 | 38.46% |
| MZ | Stay vs Shaheen | 17–34 | 33.33% |
| MZ | Stay vs Feng | 20–30 | 40.00% |
| MZ | Stay vs Alisa | 21–23 | 47.73% |
| MZ | Stay vs Claudio | 22–21 | 51.16% |
| MZ | Stay vs Leroy | 16–23 | 41.03% |
| MZ | Stay vs Jack-8 | 17–18 | 48.57% |
| MZ | Stay vs Anna | 14–16 | 46.67% |
| MZ | Stay vs Raven | 11–15 | 42.31% |
| MZ | Stay vs Miary Zo | 14–12 | 53.85% |
| MZ | Stay vs Zafina | 6–12 | 33.33% |
| MZ | Stay vs Kuma | 10–7 | 58.82% |
| MZ | Stay vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.