| MythDJ vs Kazuya | 9–12 | 42.86% |
| MythDJ vs Asuka | 8–4 | 66.67% |
| MythDJ vs Feng | 5–6 | 45.45% |
| MythDJ vs Jun | 5–6 | 45.45% |
| MythDJ vs Hwoarang | 3–7 | 30.00% |
| MythDJ vs Steve | 5–5 | 50.00% |
| MythDJ vs King | 3–6 | 33.33% |
| MythDJ vs Jin | 3–6 | 33.33% |
| MythDJ vs Eddy | 7–2 | 77.78% |
| MythDJ vs Reina | 4–2 | 66.67% |
| MythDJ vs Xiaoyu | 1–4 | 20.00% |
| MythDJ vs Claudio | 1–4 | 20.00% |
| MythDJ vs Azucena | 3–2 | 60.00% |
| MythDJ vs Victor | 3–2 | 60.00% |
| MythDJ vs Alisa | 2–2 | 50.00% |
| MythDJ vs Nina | 2–2 | 50.00% |
| MythDJ vs Paul | 2–1 | 66.67% |
| MythDJ vs Law | 1–2 | 33.33% |
| MythDJ vs Bryan | 0–3 | 0.00% |
| MythDJ vs Leo | 2–1 | 66.67% |
| MythDJ vs Yoshimitsu | 2–0 | 100.00% |
| MythDJ vs Jack-8 | 2–0 | 100.00% |
| MythDJ vs Leroy | 1–1 | 50.00% |
| MythDJ vs Raven | 0–2 | 0.00% |
| MythDJ vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.