| GlebasikMSK85 vs Kazuya | 104–82 | 55.91% |
| GlebasikMSK85 vs Jin | 92–72 | 56.10% |
| GlebasikMSK85 vs King | 73–68 | 51.77% |
| GlebasikMSK85 vs Reina | 63–71 | 47.01% |
| GlebasikMSK85 vs Bryan | 60–56 | 51.72% |
| GlebasikMSK85 vs Dragunov | 55–57 | 49.11% |
| GlebasikMSK85 vs Lili | 34–75 | 31.19% |
| GlebasikMSK85 vs Hwoarang | 47–45 | 51.09% |
| GlebasikMSK85 vs Steve | 51–38 | 57.30% |
| GlebasikMSK85 vs Yoshimitsu | 37–42 | 46.84% |
| GlebasikMSK85 vs Azucena | 44–33 | 57.14% |
| GlebasikMSK85 vs Paul | 31–45 | 40.79% |
| GlebasikMSK85 vs Devil Jin | 31–39 | 44.29% |
| GlebasikMSK85 vs Law | 28–35 | 44.44% |
| GlebasikMSK85 vs Lidia | 23–36 | 38.98% |
| GlebasikMSK85 vs Xiaoyu | 36–22 | 62.07% |
| GlebasikMSK85 vs Victor | 26–31 | 45.61% |
| GlebasikMSK85 vs Eddy | 27–29 | 48.21% |
| GlebasikMSK85 vs Heihachi | 26–30 | 46.43% |
| GlebasikMSK85 vs Feng | 24–27 | 47.06% |
| GlebasikMSK85 vs Lee | 21–29 | 42.00% |
| GlebasikMSK85 vs Alisa | 16–31 | 34.04% |
| GlebasikMSK85 vs Lars | 20–24 | 45.45% |
| GlebasikMSK85 vs Leo | 15–27 | 35.71% |
| GlebasikMSK85 vs Jun | 26–15 | 63.41% |
| GlebasikMSK85 vs Asuka | 21–15 | 58.33% |
| GlebasikMSK85 vs Claudio | 16–17 | 48.48% |
| GlebasikMSK85 vs Nina | 9–23 | 28.12% |
| GlebasikMSK85 vs Raven | 15–12 | 55.56% |
| GlebasikMSK85 vs Leroy | 7–17 | 29.17% |
| GlebasikMSK85 vs Zafina | 8–12 | 40.00% |
| GlebasikMSK85 vs Kuma | 7–9 | 43.75% |
| GlebasikMSK85 vs Jack-8 | 5–10 | 33.33% |
| GlebasikMSK85 vs Shaheen | 8–5 | 61.54% |
| GlebasikMSK85 vs Fahkumram | 3–5 | 37.50% |
| GlebasikMSK85 vs Clive | 2–4 | 33.33% |
| GlebasikMSK85 vs Panda | 0–4 | 0.00% |
| GlebasikMSK85 vs Anna | 2–0 | 100.00% |
| GlebasikMSK85 vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.