| Bizzy_no_time vs Jin | 44–37 | 54.32% |
| Bizzy_no_time vs King | 35–37 | 48.61% |
| Bizzy_no_time vs Bryan | 40–18 | 68.97% |
| Bizzy_no_time vs Reina | 32–25 | 56.14% |
| Bizzy_no_time vs Kazuya | 26–24 | 52.00% |
| Bizzy_no_time vs Yoshimitsu | 32–16 | 66.67% |
| Bizzy_no_time vs Steve | 33–15 | 68.75% |
| Bizzy_no_time vs Law | 31–12 | 72.09% |
| Bizzy_no_time vs Hwoarang | 17–26 | 39.53% |
| Bizzy_no_time vs Paul | 18–24 | 42.86% |
| Bizzy_no_time vs Eddy | 19–21 | 47.50% |
| Bizzy_no_time vs Lili | 20–17 | 54.05% |
| Bizzy_no_time vs Jun | 25–8 | 75.76% |
| Bizzy_no_time vs Nina | 18–13 | 58.06% |
| Bizzy_no_time vs Azucena | 22–9 | 70.97% |
| Bizzy_no_time vs Heihachi | 18–10 | 64.29% |
| Bizzy_no_time vs Clive | 13–12 | 52.00% |
| Bizzy_no_time vs Lee | 11–13 | 45.83% |
| Bizzy_no_time vs Lidia | 13–11 | 54.17% |
| Bizzy_no_time vs Anna | 14–8 | 63.64% |
| Bizzy_no_time vs Xiaoyu | 12–9 | 57.14% |
| Bizzy_no_time vs Dragunov | 11–10 | 52.38% |
| Bizzy_no_time vs Asuka | 9–11 | 45.00% |
| Bizzy_no_time vs Feng | 12–8 | 60.00% |
| Bizzy_no_time vs Armor King | 7–12 | 36.84% |
| Bizzy_no_time vs Jack-8 | 12–5–1 | 70.59% |
| Bizzy_no_time vs Leo | 11–6 | 64.71% |
| Bizzy_no_time vs Lars | 7–10 | 41.18% |
| Bizzy_no_time vs Alisa | 15–2 | 88.24% |
| Bizzy_no_time vs Fahkumram | 8–9 | 47.06% |
| Bizzy_no_time vs Devil Jin | 7–9 | 43.75% |
| Bizzy_no_time vs Shaheen | 10–5 | 66.67% |
| Bizzy_no_time vs Zafina | 11–2 | 84.62% |
| Bizzy_no_time vs Leroy | 9–3 | 75.00% |
| Bizzy_no_time vs Victor | 4–5 | 44.44% |
| Bizzy_no_time vs Raven | 4–5 | 44.44% |
| Bizzy_no_time vs Kuma | 5–1 | 83.33% |
| Bizzy_no_time vs Panda | 3–3 | 50.00% |
| Bizzy_no_time vs Claudio | 5–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.