| FF4 | VitorZ vs King | 90–117 | 43.48% |
| FF4 | VitorZ vs Kazuya | 84–99 | 45.90% |
| FF4 | VitorZ vs Jin | 98–83 | 54.14% |
| FF4 | VitorZ vs Steve | 91–85 | 51.70% |
| FF4 | VitorZ vs Bryan | 55–73 | 42.97% |
| FF4 | VitorZ vs Eddy | 61–53 | 53.51% |
| FF4 | VitorZ vs Hwoarang | 44–63 | 41.12% |
| FF4 | VitorZ vs Asuka | 50–53 | 48.54% |
| FF4 | VitorZ vs Reina | 36–64 | 36.00% |
| FF4 | VitorZ vs Law | 39–52 | 42.86% |
| FF4 | VitorZ vs Paul | 29–60 | 32.58% |
| FF4 | VitorZ vs Dragunov | 44–45 | 49.44% |
| FF4 | VitorZ vs Heihachi | 38–48 | 44.19% |
| FF4 | VitorZ vs Lili | 25–55 | 31.25% |
| FF4 | VitorZ vs Xiaoyu | 39–38 | 50.65% |
| FF4 | VitorZ vs Nina | 26–50 | 34.21% |
| FF4 | VitorZ vs Azucena | 33–40 | 45.21% |
| FF4 | VitorZ vs Clive | 27–45 | 37.50% |
| FF4 | VitorZ vs Jun | 23–38 | 37.70% |
| FF4 | VitorZ vs Victor | 31–27 | 53.45% |
| FF4 | VitorZ vs Lee | 21–32 | 39.62% |
| FF4 | VitorZ vs Lars | 21–31 | 40.38% |
| FF4 | VitorZ vs Yoshimitsu | 28–22 | 56.00% |
| FF4 | VitorZ vs Lidia | 22–25 | 46.81% |
| FF4 | VitorZ vs Devil Jin | 19–26 | 42.22% |
| FF4 | VitorZ vs Alisa | 13–26 | 33.33% |
| FF4 | VitorZ vs Anna | 12–27 | 30.77% |
| FF4 | VitorZ vs Feng | 13–21 | 38.24% |
| FF4 | VitorZ vs Jack-8 | 13–13 | 50.00% |
| FF4 | VitorZ vs Claudio | 7–18 | 28.00% |
| FF4 | VitorZ vs Zafina | 9–16 | 36.00% |
| FF4 | VitorZ vs Armor King | 10–14 | 41.67% |
| FF4 | VitorZ vs Leo | 7–15 | 31.82% |
| FF4 | VitorZ vs Fahkumram | 8–8 | 50.00% |
| FF4 | VitorZ vs Kuma | 10–4 | 71.43% |
| FF4 | VitorZ vs Raven | 3–8 | 27.27% |
| FF4 | VitorZ vs Leroy | 4–5 | 44.44% |
| FF4 | VitorZ vs Panda | 3–5 | 37.50% |
| FF4 | VitorZ vs Shaheen | 1–6 | 14.29% |
| FF4 | VitorZ vs Miary Zo | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.