| MeEatReina vs King | 63–95 | 39.87% |
| MeEatReina vs Kazuya | 56–93 | 37.58% |
| MeEatReina vs Reina | 80–50–2 | 61.54% |
| MeEatReina vs Jin | 40–83–2 | 32.52% |
| MeEatReina vs Bryan | 45–55 | 45.00% |
| MeEatReina vs Clive | 53–40 | 56.99% |
| MeEatReina vs Hwoarang | 35–56 | 38.46% |
| MeEatReina vs Law | 42–48 | 46.67% |
| MeEatReina vs Steve | 50–36 | 58.14% |
| MeEatReina vs Azucena | 31–47 | 39.74% |
| MeEatReina vs Lili | 29–46–2 | 38.67% |
| MeEatReina vs Heihachi | 31–41 | 43.06% |
| MeEatReina vs Dragunov | 26–45 | 36.62% |
| MeEatReina vs Lars | 34–37 | 47.89% |
| MeEatReina vs Yoshimitsu | 24–42 | 36.36% |
| MeEatReina vs Asuka | 24–32 | 42.86% |
| MeEatReina vs Victor | 20–35 | 36.36% |
| MeEatReina vs Jun | 27–26–1 | 50.94% |
| MeEatReina vs Paul | 26–27 | 49.06% |
| MeEatReina vs Eddy | 25–23 | 52.08% |
| MeEatReina vs Alisa | 21–21 | 50.00% |
| MeEatReina vs Lee | 16–25 | 39.02% |
| MeEatReina vs Raven | 18–22 | 45.00% |
| MeEatReina vs Lidia | 13–25 | 34.21% |
| MeEatReina vs Fahkumram | 19–18 | 51.35% |
| MeEatReina vs Xiaoyu | 18–16 | 52.94% |
| MeEatReina vs Nina | 13–21 | 38.24% |
| MeEatReina vs Claudio | 12–21 | 36.36% |
| MeEatReina vs Leo | 12–20 | 37.50% |
| MeEatReina vs Leroy | 16–16 | 50.00% |
| MeEatReina vs Devil Jin | 10–17 | 37.04% |
| MeEatReina vs Zafina | 11–16 | 40.74% |
| MeEatReina vs Jack-8 | 11–14 | 44.00% |
| MeEatReina vs Shaheen | 9–13 | 40.91% |
| MeEatReina vs Kuma | 8–13 | 38.10% |
| MeEatReina vs Feng | 4–16 | 20.00% |
| MeEatReina vs Armor King | 11–8 | 57.89% |
| MeEatReina vs Anna | 7–11 | 38.89% |
| MeEatReina vs Panda | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.