Name history
Pull-up Enjoyer | |
Metallaholic E | |
SinisterProlyy | |
illMindOfMLoK | |
illMindOfMalik | |
DatElijah |
Pull-up Enjoyer vs Kazuya | 144–165 | 46.60% |
Pull-up Enjoyer vs Jin | 100–165 | 37.74% |
Pull-up Enjoyer vs King | 105–125 | 45.65% |
Pull-up Enjoyer vs Bryan | 78–118 | 39.80% |
Pull-up Enjoyer vs Heihachi | 85–102 | 45.45% |
Pull-up Enjoyer vs Steve | 78–94 | 45.35% |
Pull-up Enjoyer vs Dragunov | 51–93 | 35.42% |
Pull-up Enjoyer vs Hwoarang | 54–64 | 45.76% |
Pull-up Enjoyer vs Law | 37–64 | 36.63% |
Pull-up Enjoyer vs Devil Jin | 41–60 | 40.59% |
Pull-up Enjoyer vs Reina | 42–58 | 42.00% |
Pull-up Enjoyer vs Yoshimitsu | 43–50 | 46.24% |
Pull-up Enjoyer vs Clive | 33–60 | 35.48% |
Pull-up Enjoyer vs Victor | 38–49 | 43.68% |
Pull-up Enjoyer vs Jun | 36–43 | 45.57% |
Pull-up Enjoyer vs Paul | 35–43 | 44.87% |
Pull-up Enjoyer vs Lili | 34–39 | 46.58% |
Pull-up Enjoyer vs Nina | 36–36 | 50.00% |
Pull-up Enjoyer vs Lee | 22–46 | 32.35% |
Pull-up Enjoyer vs Lidia | 24–43 | 35.82% |
Pull-up Enjoyer vs Eddy | 22–42 | 34.38% |
Pull-up Enjoyer vs Azucena | 30–30 | 50.00% |
Pull-up Enjoyer vs Feng | 22–36 | 37.93% |
Pull-up Enjoyer vs Lars | 31–27 | 53.45% |
Pull-up Enjoyer vs Jack-8 | 19–35 | 35.19% |
Pull-up Enjoyer vs Asuka | 21–27 | 43.75% |
Pull-up Enjoyer vs Alisa | 20–25 | 44.44% |
Pull-up Enjoyer vs Xiaoyu | 12–24 | 33.33% |
Pull-up Enjoyer vs Claudio | 10–15 | 40.00% |
Pull-up Enjoyer vs Leo | 10–14 | 41.67% |
Pull-up Enjoyer vs Shaheen | 9–14 | 39.13% |
Pull-up Enjoyer vs Kuma | 9–14 | 39.13% |
Pull-up Enjoyer vs Leroy | 10–12 | 45.45% |
Pull-up Enjoyer vs Zafina | 7–6 | 53.85% |
Pull-up Enjoyer vs Raven | 3–9 | 25.00% |
Pull-up Enjoyer vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.