| Mizz_999 vs Lee | 4–9 | 30.77% |
| Mizz_999 vs Paul | 2–7 | 22.22% |
| Mizz_999 vs Heihachi | 4–4 | 50.00% |
| Mizz_999 vs Leroy | 7–0 | 100.00% |
| Mizz_999 vs Reina | 6–1 | 85.71% |
| Mizz_999 vs Claudio | 2–4 | 33.33% |
| Mizz_999 vs Devil Jin | 0–5 | 0.00% |
| Mizz_999 vs Steve | 0–4 | 0.00% |
| Mizz_999 vs Lars | 1–3 | 25.00% |
| Mizz_999 vs Law | 2–1 | 66.67% |
| Mizz_999 vs Bryan | 2–1 | 66.67% |
| Mizz_999 vs Kuma | 1–2 | 33.33% |
| Mizz_999 vs Eddy | 1–2 | 33.33% |
| Mizz_999 vs Lidia | 3–0 | 100.00% |
| Mizz_999 vs King | 2–0 | 100.00% |
| Mizz_999 vs Yoshimitsu | 2–0 | 100.00% |
| Mizz_999 vs Dragunov | 0–2 | 0.00% |
| Mizz_999 vs Jun | 2–0 | 100.00% |
| Mizz_999 vs Jin | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.