| Dodge_EduH vs Kazuya | 65–25 | 72.22% |
| Dodge_EduH vs King | 61–19 | 76.25% |
| Dodge_EduH vs Jin | 51–19 | 72.86% |
| Dodge_EduH vs Steve | 49–21 | 70.00% |
| Dodge_EduH vs Reina | 42–19 | 68.85% |
| Dodge_EduH vs Hwoarang | 50–10 | 83.33% |
| Dodge_EduH vs Law | 33–23 | 58.93% |
| Dodge_EduH vs Jun | 35–18 | 66.04% |
| Dodge_EduH vs Lili | 32–15 | 68.09% |
| Dodge_EduH vs Dragunov | 36–11 | 76.60% |
| Dodge_EduH vs Bryan | 30–14 | 68.18% |
| Dodge_EduH vs Yoshimitsu | 27–16 | 62.79% |
| Dodge_EduH vs Azucena | 23–17 | 57.50% |
| Dodge_EduH vs Lidia | 32–8 | 80.00% |
| Dodge_EduH vs Victor | 28–10 | 73.68% |
| Dodge_EduH vs Lars | 21–10 | 67.74% |
| Dodge_EduH vs Eddy | 25–6 | 80.65% |
| Dodge_EduH vs Nina | 23–7 | 76.67% |
| Dodge_EduH vs Armor King | 18–10 | 64.29% |
| Dodge_EduH vs Asuka | 18–9 | 66.67% |
| Dodge_EduH vs Leo | 18–9 | 66.67% |
| Dodge_EduH vs Lee | 15–10 | 60.00% |
| Dodge_EduH vs Raven | 20–4 | 83.33% |
| Dodge_EduH vs Paul | 14–9 | 60.87% |
| Dodge_EduH vs Claudio | 12–11 | 52.17% |
| Dodge_EduH vs Devil Jin | 14–8 | 63.64% |
| Dodge_EduH vs Xiaoyu | 18–3 | 85.71% |
| Dodge_EduH vs Alisa | 17–4 | 80.95% |
| Dodge_EduH vs Leroy | 12–7 | 63.16% |
| Dodge_EduH vs Feng | 10–7 | 58.82% |
| Dodge_EduH vs Shaheen | 14–3 | 82.35% |
| Dodge_EduH vs Kuma | 7–8 | 46.67% |
| Dodge_EduH vs Jack-8 | 6–5 | 54.55% |
| Dodge_EduH vs Zafina | 8–3 | 72.73% |
| Dodge_EduH vs Heihachi | 10–1 | 90.91% |
| Dodge_EduH vs Miary Zo | 6–3 | 66.67% |
| Dodge_EduH vs Fahkumram | 5–3 | 62.50% |
| Dodge_EduH vs Panda | 2–0 | 100.00% |
| Dodge_EduH vs Anna | 0–2 | 0.00% |
| Dodge_EduH vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.