| Seanybill vs Bryan | 241–233 | 50.84% |
| Seanybill vs King | 208–214 | 49.29% |
| Seanybill vs Kazuya | 204–193 | 51.39% |
| Seanybill vs Jin | 209–177 | 54.15% |
| Seanybill vs Steve | 183–180 | 50.41% |
| Seanybill vs Heihachi | 126–95 | 57.01% |
| Seanybill vs Dragunov | 108–100 | 51.92% |
| Seanybill vs Paul | 78–123 | 38.81% |
| Seanybill vs Hwoarang | 95–96 | 49.74% |
| Seanybill vs Lili | 86–93 | 48.04% |
| Seanybill vs Law | 80–98 | 44.94% |
| Seanybill vs Yoshimitsu | 76–95 | 44.44% |
| Seanybill vs Lee | 69–92 | 42.86% |
| Seanybill vs Clive | 58–87 | 40.00% |
| Seanybill vs Reina | 73–71 | 50.69% |
| Seanybill vs Devil Jin | 50–70 | 41.67% |
| Seanybill vs Lars | 47–60 | 43.93% |
| Seanybill vs Victor | 55–49 | 52.88% |
| Seanybill vs Nina | 38–64 | 37.25% |
| Seanybill vs Azucena | 37–62 | 37.37% |
| Seanybill vs Asuka | 39–55 | 41.49% |
| Seanybill vs Eddy | 43–49 | 46.74% |
| Seanybill vs Jun | 38–53 | 41.76% |
| Seanybill vs Armor King | 48–35 | 57.83% |
| Seanybill vs Xiaoyu | 29–46 | 38.67% |
| Seanybill vs Feng | 35–39 | 47.30% |
| Seanybill vs Jack-8 | 29–43 | 40.28% |
| Seanybill vs Alisa | 31–38 | 44.93% |
| Seanybill vs Shaheen | 26–36 | 41.94% |
| Seanybill vs Claudio | 29–26 | 52.73% |
| Seanybill vs Fahkumram | 28–27 | 50.91% |
| Seanybill vs Leo | 22–32 | 40.74% |
| Seanybill vs Leroy | 16–35 | 31.37% |
| Seanybill vs Raven | 25–24 | 51.02% |
| Seanybill vs Lidia | 17–27 | 38.64% |
| Seanybill vs Kuma | 19–24 | 44.19% |
| Seanybill vs Zafina | 13–17 | 43.33% |
| Seanybill vs Panda | 12–16 | 42.86% |
| Seanybill vs Anna | 18–9 | 66.67% |
| Seanybill vs Miary Zo | 6–7 | 46.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.