| SSANGNOM vs Kazuya | 286–275 | 50.98% |
| SSANGNOM vs Dragunov | 270–240 | 52.94% |
| SSANGNOM vs Bryan | 236–263–1 | 47.29% |
| SSANGNOM vs Jin | 250–208 | 54.59% |
| SSANGNOM vs Paul | 240–199 | 54.67% |
| SSANGNOM vs King | 238–198 | 54.59% |
| SSANGNOM vs Reina | 242–179 | 57.48% |
| SSANGNOM vs Hwoarang | 204–215 | 48.69% |
| SSANGNOM vs Asuka | 196–178 | 52.41% |
| SSANGNOM vs Steve | 154–200 | 43.50% |
| SSANGNOM vs Lili | 154–150 | 50.66% |
| SSANGNOM vs Law | 155–120 | 56.36% |
| SSANGNOM vs Heihachi | 133–136 | 49.44% |
| SSANGNOM vs Clive | 104–138 | 42.98% |
| SSANGNOM vs Devil Jin | 90–138 | 39.47% |
| SSANGNOM vs Jun | 95–115 | 45.24% |
| SSANGNOM vs Victor | 75–133 | 36.06% |
| SSANGNOM vs Nina | 76–124 | 38.00% |
| SSANGNOM vs Feng | 63–126 | 33.33% |
| SSANGNOM vs Armor King | 79–110 | 41.80% |
| SSANGNOM vs Lars | 59–128 | 31.55% |
| SSANGNOM vs Fahkumram | 80–107 | 42.78% |
| SSANGNOM vs Leroy | 68–117 | 36.76% |
| SSANGNOM vs Azucena | 69–112 | 38.12% |
| SSANGNOM vs Xiaoyu | 92–88 | 51.11% |
| SSANGNOM vs Claudio | 83–92 | 47.43% |
| SSANGNOM vs Yoshimitsu | 76–95 | 44.44% |
| SSANGNOM vs Leo | 62–100 | 38.27% |
| SSANGNOM vs Lee | 81–75 | 51.92% |
| SSANGNOM vs Anna | 76–75 | 50.33% |
| SSANGNOM vs Miary Zo | 48–96 | 33.33% |
| SSANGNOM vs Jack-8 | 54–86 | 38.57% |
| SSANGNOM vs Lidia | 57–75 | 43.18% |
| SSANGNOM vs Alisa | 56–63 | 47.06% |
| SSANGNOM vs Eddy | 52–61 | 46.02% |
| SSANGNOM vs Shaheen | 42–62 | 40.38% |
| SSANGNOM vs Zafina | 32–53 | 37.65% |
| SSANGNOM vs Raven | 28–51 | 35.44% |
| SSANGNOM vs Kuma | 30–43 | 41.10% |
| SSANGNOM vs Panda | 11–19 | 36.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.