| Lorock2000 vs Reina | 3–5 | 37.50% |
| Lorock2000 vs Law | 3–4 | 42.86% |
| Lorock2000 vs Yoshimitsu | 4–1 | 80.00% |
| Lorock2000 vs Lars | 1–4 | 20.00% |
| Lorock2000 vs Zafina | 1–4 | 20.00% |
| Lorock2000 vs Xiaoyu | 0–4 | 0.00% |
| Lorock2000 vs Jin | 3–1 | 75.00% |
| Lorock2000 vs Lidia | 2–2 | 50.00% |
| Lorock2000 vs Victor | 2–1 | 66.67% |
| Lorock2000 vs Heihachi | 1–2 | 33.33% |
| Lorock2000 vs Kazuya | 0–2 | 0.00% |
| Lorock2000 vs Claudio | 0–2 | 0.00% |
| Lorock2000 vs Kuma | 0–2 | 0.00% |
| Lorock2000 vs Raven | 2–0 | 100.00% |
| Lorock2000 vs King | 0–1 | 0.00% |
| Lorock2000 vs Steve | 0–1 | 0.00% |
| Lorock2000 vs Lili | 1–0 | 100.00% |
| Lorock2000 vs Panda | 0–1 | 0.00% |
| Lorock2000 vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.