| RiosHimself vs Bryan | 65–44 | 59.63% |
| RiosHimself vs Jin | 72–34 | 67.92% |
| RiosHimself vs King | 57–44 | 56.44% |
| RiosHimself vs Hwoarang | 49–43 | 53.26% |
| RiosHimself vs Yoshimitsu | 49–38 | 56.32% |
| RiosHimself vs Armor King | 40–47 | 45.98% |
| RiosHimself vs Kazuya | 43–43 | 50.00% |
| RiosHimself vs Jun | 43–39 | 52.44% |
| RiosHimself vs Reina | 32–47 | 40.51% |
| RiosHimself vs Lili | 38–32 | 54.29% |
| RiosHimself vs Lee | 36–32 | 52.94% |
| RiosHimself vs Paul | 40–27 | 59.70% |
| RiosHimself vs Azucena | 34–33 | 50.75% |
| RiosHimself vs Steve | 35–31 | 53.03% |
| RiosHimself vs Dragunov | 37–24 | 60.66% |
| RiosHimself vs Raven | 30–27 | 52.63% |
| RiosHimself vs Fahkumram | 29–26 | 52.73% |
| RiosHimself vs Law | 36–18 | 66.67% |
| RiosHimself vs Claudio | 34–20 | 62.96% |
| RiosHimself vs Leo | 26–21 | 55.32% |
| RiosHimself vs Heihachi | 32–15 | 68.09% |
| RiosHimself vs Devil Jin | 23–23 | 50.00% |
| RiosHimself vs Feng | 24–20 | 54.55% |
| RiosHimself vs Eddy | 25–17 | 59.52% |
| RiosHimself vs Asuka | 28–11 | 71.79% |
| RiosHimself vs Miary Zo | 17–21 | 44.74% |
| RiosHimself vs Xiaoyu | 17–20 | 45.95% |
| RiosHimself vs Lars | 17–19 | 47.22% |
| RiosHimself vs Jack-8 | 15–20 | 42.86% |
| RiosHimself vs Shaheen | 19–11–1 | 63.33% |
| RiosHimself vs Victor | 17–14 | 54.84% |
| RiosHimself vs Leroy | 20–8 | 71.43% |
| RiosHimself vs Anna | 18–10 | 64.29% |
| RiosHimself vs Alisa | 10–15 | 40.00% |
| RiosHimself vs Zafina | 10–15 | 40.00% |
| RiosHimself vs Nina | 14–8 | 63.64% |
| RiosHimself vs Kuma | 12–10 | 54.55% |
| RiosHimself vs Lidia | 8–13 | 38.10% |
| RiosHimself vs Clive | 8–11 | 42.11% |
| RiosHimself vs Panda | 7–1 | 87.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.