| PYR3X LIVING vs Armor King | 25–25 | 50.00% |
| PYR3X LIVING vs Jin | 26–17 | 60.47% |
| PYR3X LIVING vs Kazuya | 22–15 | 59.46% |
| PYR3X LIVING vs Bryan | 22–9 | 70.97% |
| PYR3X LIVING vs King | 15–10 | 60.00% |
| PYR3X LIVING vs Hwoarang | 15–8 | 65.22% |
| PYR3X LIVING vs Dragunov | 17–6 | 73.91% |
| PYR3X LIVING vs Heihachi | 10–13 | 43.48% |
| PYR3X LIVING vs Reina | 19–2 | 90.48% |
| PYR3X LIVING vs Law | 13–4 | 76.47% |
| PYR3X LIVING vs Anna | 9–8 | 52.94% |
| PYR3X LIVING vs Steve | 8–8 | 50.00% |
| PYR3X LIVING vs Azucena | 11–5 | 68.75% |
| PYR3X LIVING vs Asuka | 10–4 | 71.43% |
| PYR3X LIVING vs Fahkumram | 10–4 | 71.43% |
| PYR3X LIVING vs Devil Jin | 9–3 | 75.00% |
| PYR3X LIVING vs Yoshimitsu | 5–6 | 45.45% |
| PYR3X LIVING vs Leo | 5–5 | 50.00% |
| PYR3X LIVING vs Lars | 5–3 | 62.50% |
| PYR3X LIVING vs Lee | 1–7 | 12.50% |
| PYR3X LIVING vs Victor | 5–3 | 62.50% |
| PYR3X LIVING vs Paul | 3–4 | 42.86% |
| PYR3X LIVING vs Xiaoyu | 5–2 | 71.43% |
| PYR3X LIVING vs Lili | 2–5 | 28.57% |
| PYR3X LIVING vs Nina | 2–5 | 28.57% |
| PYR3X LIVING vs Lidia | 5–2 | 71.43% |
| PYR3X LIVING vs Clive | 6–1 | 85.71% |
| PYR3X LIVING vs Feng | 4–2 | 66.67% |
| PYR3X LIVING vs Alisa | 2–4 | 33.33% |
| PYR3X LIVING vs Eddy | 2–4 | 33.33% |
| PYR3X LIVING vs Jun | 3–2 | 60.00% |
| PYR3X LIVING vs Shaheen | 4–0 | 100.00% |
| PYR3X LIVING vs Panda | 1–2 | 33.33% |
| PYR3X LIVING vs Leroy | 0–3 | 0.00% |
| PYR3X LIVING vs Raven | 2–1 | 66.67% |
| PYR3X LIVING vs Claudio | 1–1 | 50.00% |
| PYR3X LIVING vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.