| NekromantiK vs Jin | 292–250 | 53.87% |
| NekromantiK vs Kazuya | 297–201 | 59.64% |
| NekromantiK vs King | 243–218 | 52.71% |
| NekromantiK vs Heihachi | 190–155 | 55.07% |
| NekromantiK vs Bryan | 180–158 | 53.25% |
| NekromantiK vs Hwoarang | 161–146 | 52.44% |
| NekromantiK vs Reina | 148–133 | 52.67% |
| NekromantiK vs Steve | 142–133 | 51.64% |
| NekromantiK vs Dragunov | 129–139 | 48.13% |
| NekromantiK vs Paul | 146–121 | 54.68% |
| NekromantiK vs Lili | 120–133 | 47.43% |
| NekromantiK vs Yoshimitsu | 113–135 | 45.56% |
| NekromantiK vs Law | 108–139 | 43.72% |
| NekromantiK vs Devil Jin | 101–103 | 49.51% |
| NekromantiK vs Jun | 98–106 | 48.04% |
| NekromantiK vs Azucena | 94–101 | 48.21% |
| NekromantiK vs Xiaoyu | 97–97 | 50.00% |
| NekromantiK vs Feng | 94–83 | 53.11% |
| NekromantiK vs Victor | 74–96 | 43.53% |
| NekromantiK vs Asuka | 84–84 | 50.00% |
| NekromantiK vs Lee | 84–84 | 50.00% |
| NekromantiK vs Nina | 90–74 | 54.88% |
| NekromantiK vs Lars | 67–92 | 42.14% |
| NekromantiK vs Eddy | 70–88 | 44.30% |
| NekromantiK vs Lidia | 68–90 | 43.04% |
| NekromantiK vs Leroy | 66–60 | 52.38% |
| NekromantiK vs Jack-8 | 56–68 | 45.16% |
| NekromantiK vs Armor King | 61–59 | 50.83% |
| NekromantiK vs Alisa | 54–59 | 47.79% |
| NekromantiK vs Leo | 34–70–1 | 32.69% |
| NekromantiK vs Shaheen | 49–49 | 50.00% |
| NekromantiK vs Clive | 42–56 | 42.86% |
| NekromantiK vs Claudio | 49–47 | 51.04% |
| NekromantiK vs Kuma | 36–55 | 39.56% |
| NekromantiK vs Anna | 31–34 | 47.69% |
| NekromantiK vs Fahkumram | 25–26 | 49.02% |
| NekromantiK vs Zafina | 26–18 | 59.09% |
| NekromantiK vs Raven | 14–30 | 31.82% |
| NekromantiK vs Miary Zo | 13–9 | 59.09% |
| NekromantiK vs Panda | 11–4 | 73.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.