| Mewyultrarisk vs Kazuya | 76–54 | 58.46% |
| Mewyultrarisk vs Paul | 54–36 | 60.00% |
| Mewyultrarisk vs King | 43–30 | 58.90% |
| Mewyultrarisk vs Jin | 42–31 | 57.53% |
| Mewyultrarisk vs Steve | 45–28 | 61.64% |
| Mewyultrarisk vs Hwoarang | 52–20 | 72.22% |
| Mewyultrarisk vs Reina | 40–32 | 55.56% |
| Mewyultrarisk vs Dragunov | 32–32 | 50.00% |
| Mewyultrarisk vs Asuka | 43–19 | 69.35% |
| Mewyultrarisk vs Law | 36–24 | 60.00% |
| Mewyultrarisk vs Azucena | 40–16 | 71.43% |
| Mewyultrarisk vs Lili | 23–32 | 41.82% |
| Mewyultrarisk vs Bryan | 29–23 | 55.77% |
| Mewyultrarisk vs Shaheen | 23–27 | 46.00% |
| Mewyultrarisk vs Victor | 38–11 | 77.55% |
| Mewyultrarisk vs Claudio | 22–16 | 57.89% |
| Mewyultrarisk vs Devil Jin | 19–18 | 51.35% |
| Mewyultrarisk vs Leo | 15–21 | 41.67% |
| Mewyultrarisk vs Nina | 20–13 | 60.61% |
| Mewyultrarisk vs Yoshimitsu | 20–12 | 62.50% |
| Mewyultrarisk vs Alisa | 12–17 | 41.38% |
| Mewyultrarisk vs Lee | 12–17 | 41.38% |
| Mewyultrarisk vs Xiaoyu | 16–10 | 61.54% |
| Mewyultrarisk vs Jack-8 | 12–12 | 50.00% |
| Mewyultrarisk vs Jun | 16–8 | 66.67% |
| Mewyultrarisk vs Leroy | 12–9 | 57.14% |
| Mewyultrarisk vs Eddy | 13–6 | 68.42% |
| Mewyultrarisk vs Feng | 12–6 | 66.67% |
| Mewyultrarisk vs Zafina | 7–10 | 41.18% |
| Mewyultrarisk vs Lidia | 11–6 | 64.71% |
| Mewyultrarisk vs Lars | 6–10 | 37.50% |
| Mewyultrarisk vs Raven | 5–9 | 35.71% |
| Mewyultrarisk vs Clive | 2–5 | 28.57% |
| Mewyultrarisk vs Anna | 4–3 | 57.14% |
| Mewyultrarisk vs Kuma | 2–4 | 33.33% |
| Mewyultrarisk vs Heihachi | 3–0 | 100.00% |
| Mewyultrarisk vs Fahkumram | 2–0 | 100.00% |
| Mewyultrarisk vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.