| GMonkey vs King | 137–146 | 48.41% |
| GMonkey vs Kazuya | 115–152 | 43.07% |
| GMonkey vs Dragunov | 131–126 | 50.97% |
| GMonkey vs Reina | 125–110 | 53.19% |
| GMonkey vs Paul | 106–125 | 45.89% |
| GMonkey vs Hwoarang | 119–105 | 53.12% |
| GMonkey vs Jin | 108–116 | 48.21% |
| GMonkey vs Bryan | 89–122 | 42.18% |
| GMonkey vs Asuka | 101–85 | 54.30% |
| GMonkey vs Lili | 84–96 | 46.67% |
| GMonkey vs Steve | 84–93 | 47.46% |
| GMonkey vs Law | 83–89 | 48.26% |
| GMonkey vs Armor King | 61–81 | 42.96% |
| GMonkey vs Jun | 72–66 | 52.17% |
| GMonkey vs Victor | 62–69 | 47.33% |
| GMonkey vs Heihachi | 57–68 | 45.60% |
| GMonkey vs Yoshimitsu | 65–52 | 55.56% |
| GMonkey vs Fahkumram | 53–63 | 45.69% |
| GMonkey vs Xiaoyu | 61–51 | 54.46% |
| GMonkey vs Feng | 49–56 | 46.67% |
| GMonkey vs Azucena | 53–52 | 50.48% |
| GMonkey vs Lars | 49–50 | 49.49% |
| GMonkey vs Claudio | 43–47 | 47.78% |
| GMonkey vs Eddy | 49–41 | 54.44% |
| GMonkey vs Leo | 46–41 | 52.87% |
| GMonkey vs Lidia | 41–44 | 48.24% |
| GMonkey vs Clive | 37–47 | 44.05% |
| GMonkey vs Nina | 28–53 | 34.57% |
| GMonkey vs Alisa | 33–46 | 41.77% |
| GMonkey vs Jack-8 | 35–37 | 48.61% |
| GMonkey vs Devil Jin | 34–36 | 48.57% |
| GMonkey vs Leroy | 25–38 | 39.68% |
| GMonkey vs Lee | 30–31 | 49.18% |
| GMonkey vs Kuma | 19–35 | 35.19% |
| GMonkey vs Shaheen | 19–34 | 35.85% |
| GMonkey vs Raven | 19–24 | 44.19% |
| GMonkey vs Anna | 11–22 | 33.33% |
| GMonkey vs Zafina | 12–16 | 42.86% |
| GMonkey vs Miary Zo | 5–13 | 27.78% |
| GMonkey vs Panda | 8–7 | 53.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.