| iloveasz2 vs Kazuya | 143–143 | 50.00% |
| iloveasz2 vs Jin | 149–76 | 66.22% |
| iloveasz2 vs Bryan | 108–110 | 49.54% |
| iloveasz2 vs Heihachi | 119–97 | 55.09% |
| iloveasz2 vs Dragunov | 103–99 | 50.99% |
| iloveasz2 vs King | 95–102 | 48.22% |
| iloveasz2 vs Reina | 95–84 | 53.07% |
| iloveasz2 vs Hwoarang | 80–92 | 46.51% |
| iloveasz2 vs Lili | 76–92 | 45.24% |
| iloveasz2 vs Steve | 89–67 | 57.05% |
| iloveasz2 vs Law | 97–56 | 63.40% |
| iloveasz2 vs Lars | 75–64 | 53.96% |
| iloveasz2 vs Paul | 51–85 | 37.50% |
| iloveasz2 vs Yoshimitsu | 71–65 | 52.21% |
| iloveasz2 vs Asuka | 56–65 | 46.28% |
| iloveasz2 vs Devil Jin | 64–57 | 52.89% |
| iloveasz2 vs Lee | 38–64 | 37.25% |
| iloveasz2 vs Jun | 45–56 | 44.55% |
| iloveasz2 vs Nina | 43–57 | 43.00% |
| iloveasz2 vs Armor King | 44–45 | 49.44% |
| iloveasz2 vs Victor | 48–39 | 55.17% |
| iloveasz2 vs Lidia | 38–44 | 46.34% |
| iloveasz2 vs Xiaoyu | 36–43 | 45.57% |
| iloveasz2 vs Feng | 29–38 | 43.28% |
| iloveasz2 vs Azucena | 32–35 | 47.76% |
| iloveasz2 vs Anna | 29–38 | 43.28% |
| iloveasz2 vs Fahkumram | 26–40 | 39.39% |
| iloveasz2 vs Leroy | 29–35 | 45.31% |
| iloveasz2 vs Claudio | 27–33 | 45.00% |
| iloveasz2 vs Clive | 30–27 | 52.63% |
| iloveasz2 vs Zafina | 23–31 | 42.59% |
| iloveasz2 vs Jack-8 | 15–38 | 28.30% |
| iloveasz2 vs Alisa | 25–27 | 48.08% |
| iloveasz2 vs Raven | 29–23 | 55.77% |
| iloveasz2 vs Leo | 21–30 | 41.18% |
| iloveasz2 vs Shaheen | 20–24 | 45.45% |
| iloveasz2 vs Kuma | 17–17 | 50.00% |
| iloveasz2 vs Eddy | 12–16 | 42.86% |
| iloveasz2 vs Panda | 7–11 | 38.89% |
| iloveasz2 vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.