| DegenDaimyo vs Jin | 67–42 | 61.47% |
| DegenDaimyo vs Kazuya | 56–33 | 62.92% |
| DegenDaimyo vs Law | 44–26 | 62.86% |
| DegenDaimyo vs King | 39–31 | 55.71% |
| DegenDaimyo vs Yoshimitsu | 34–36 | 48.57% |
| DegenDaimyo vs Hwoarang | 39–31 | 55.71% |
| DegenDaimyo vs Reina | 41–24 | 63.08% |
| DegenDaimyo vs Heihachi | 36–28 | 56.25% |
| DegenDaimyo vs Paul | 30–33 | 47.62% |
| DegenDaimyo vs Bryan | 23–29 | 44.23% |
| DegenDaimyo vs Steve | 33–18 | 64.71% |
| DegenDaimyo vs Lars | 37–14 | 72.55% |
| DegenDaimyo vs Devil Jin | 27–23 | 54.00% |
| DegenDaimyo vs Dragunov | 25–23 | 52.08% |
| DegenDaimyo vs Lee | 22–26 | 45.83% |
| DegenDaimyo vs Nina | 23–22 | 51.11% |
| DegenDaimyo vs Lili | 28–16 | 63.64% |
| DegenDaimyo vs Eddy | 19–22 | 46.34% |
| DegenDaimyo vs Victor | 24–13 | 64.86% |
| DegenDaimyo vs Leo | 10–21 | 32.26% |
| DegenDaimyo vs Jun | 16–13 | 55.17% |
| DegenDaimyo vs Alisa | 17–10 | 62.96% |
| DegenDaimyo vs Lidia | 21–5 | 80.77% |
| DegenDaimyo vs Asuka | 16–8 | 66.67% |
| DegenDaimyo vs Feng | 11–13 | 45.83% |
| DegenDaimyo vs Leroy | 15–8 | 65.22% |
| DegenDaimyo vs Azucena | 18–5 | 78.26% |
| DegenDaimyo vs Xiaoyu | 15–7 | 68.18% |
| DegenDaimyo vs Kuma | 8–12 | 40.00% |
| DegenDaimyo vs Claudio | 11–7 | 61.11% |
| DegenDaimyo vs Armor King | 11–6 | 64.71% |
| DegenDaimyo vs Jack-8 | 11–5 | 68.75% |
| DegenDaimyo vs Miary Zo | 6–4 | 60.00% |
| DegenDaimyo vs Raven | 6–3 | 66.67% |
| DegenDaimyo vs Fahkumram | 6–3 | 66.67% |
| DegenDaimyo vs Shaheen | 5–3 | 62.50% |
| DegenDaimyo vs Panda | 4–4 | 50.00% |
| DegenDaimyo vs Zafina | 3–5 | 37.50% |
| DegenDaimyo vs Clive | 6–2 | 75.00% |
| DegenDaimyo vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.