| CodenameVIPER vs Kazuya | 101–91 | 52.60% |
| CodenameVIPER vs King | 75–94 | 44.38% |
| CodenameVIPER vs Jin | 87–81 | 51.79% |
| CodenameVIPER vs Reina | 97–71 | 57.74% |
| CodenameVIPER vs Law | 65–75 | 46.43% |
| CodenameVIPER vs Heihachi | 55–56 | 49.55% |
| CodenameVIPER vs Bryan | 61–49 | 55.45% |
| CodenameVIPER vs Lili | 61–49 | 55.45% |
| CodenameVIPER vs Hwoarang | 57–51 | 52.78% |
| CodenameVIPER vs Steve | 63–45 | 58.33% |
| CodenameVIPER vs Eddy | 53–46 | 53.54% |
| CodenameVIPER vs Nina | 42–49 | 46.15% |
| CodenameVIPER vs Paul | 41–44 | 48.24% |
| CodenameVIPER vs Clive | 45–40 | 52.94% |
| CodenameVIPER vs Dragunov | 44–39 | 53.01% |
| CodenameVIPER vs Azucena | 37–46 | 44.58% |
| CodenameVIPER vs Jun | 32–35 | 47.76% |
| CodenameVIPER vs Asuka | 35–29 | 54.69% |
| CodenameVIPER vs Xiaoyu | 30–28 | 51.72% |
| CodenameVIPER vs Alisa | 30–28 | 51.72% |
| CodenameVIPER vs Lee | 34–23 | 59.65% |
| CodenameVIPER vs Feng | 31–16 | 65.96% |
| CodenameVIPER vs Lars | 22–24 | 47.83% |
| CodenameVIPER vs Leroy | 12–29 | 29.27% |
| CodenameVIPER vs Lidia | 13–27 | 32.50% |
| CodenameVIPER vs Yoshimitsu | 15–23 | 39.47% |
| CodenameVIPER vs Leo | 20–18 | 52.63% |
| CodenameVIPER vs Devil Jin | 21–16 | 56.76% |
| CodenameVIPER vs Jack-8 | 11–24 | 31.43% |
| CodenameVIPER vs Raven | 17–14 | 54.84% |
| CodenameVIPER vs Kuma | 14–14 | 50.00% |
| CodenameVIPER vs Victor | 14–13 | 51.85% |
| CodenameVIPER vs Zafina | 12–14 | 46.15% |
| CodenameVIPER vs Armor King | 14–9 | 60.87% |
| CodenameVIPER vs Claudio | 12–10 | 54.55% |
| CodenameVIPER vs Anna | 9–8 | 52.94% |
| CodenameVIPER vs Fahkumram | 5–9 | 35.71% |
| CodenameVIPER vs Shaheen | 6–6 | 50.00% |
| CodenameVIPER vs Panda | 2–8 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.