| DJoogway vs Bryan | 195–228 | 46.10% |
| DJoogway vs Jin | 195–183 | 51.59% |
| DJoogway vs King | 182–193 | 48.53% |
| DJoogway vs Steve | 183–191 | 48.93% |
| DJoogway vs Hwoarang | 208–149 | 58.26% |
| DJoogway vs Kazuya | 178–155 | 53.45% |
| DJoogway vs Reina | 177–143 | 55.31% |
| DJoogway vs Lili | 158–150 | 51.30% |
| DJoogway vs Law | 131–165 | 44.26% |
| DJoogway vs Yoshimitsu | 164–119 | 57.95% |
| DJoogway vs Lars | 129–119 | 52.02% |
| DJoogway vs Paul | 124–117 | 51.45% |
| DJoogway vs Lee | 117–120 | 49.37% |
| DJoogway vs Jun | 124–104 | 54.39% |
| DJoogway vs Devil Jin | 122–103 | 54.22% |
| DJoogway vs Dragunov | 107–116 | 47.98% |
| DJoogway vs Asuka | 99–121 | 45.00% |
| DJoogway vs Victor | 103–88 | 53.93% |
| DJoogway vs Azucena | 77–112 | 40.74% |
| DJoogway vs Xiaoyu | 91–93 | 49.46% |
| DJoogway vs Lidia | 94–82 | 53.41% |
| DJoogway vs Leo | 92–74 | 55.42% |
| DJoogway vs Raven | 73–92 | 44.24% |
| DJoogway vs Nina | 69–90 | 43.40% |
| DJoogway vs Jack-8 | 89–67 | 57.05% |
| DJoogway vs Alisa | 65–76 | 46.10% |
| DJoogway vs Leroy | 67–71 | 48.55% |
| DJoogway vs Claudio | 77–48–1 | 61.60% |
| DJoogway vs Kuma | 68–57 | 54.40% |
| DJoogway vs Feng | 62–62 | 50.00% |
| DJoogway vs Eddy | 57–63 | 47.50% |
| DJoogway vs Zafina | 49–68 | 41.88% |
| DJoogway vs Heihachi | 34–67 | 33.66% |
| DJoogway vs Shaheen | 41–46 | 47.13% |
| DJoogway vs Armor King | 48–38 | 55.81% |
| DJoogway vs Clive | 40–37 | 51.95% |
| DJoogway vs Panda | 19–24 | 44.19% |
| DJoogway vs Fahkumram | 12–15 | 44.44% |
| DJoogway vs Anna | 11–13 | 45.83% |
| DJoogway vs Miary Zo | 10–10 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.