| SharkInstinct vs Heihachi | 134–104 | 56.30% |
| SharkInstinct vs Jin | 127–109 | 53.81% |
| SharkInstinct vs Dragunov | 115–120 | 48.94% |
| SharkInstinct vs Reina | 96–90 | 51.61% |
| SharkInstinct vs King | 66–99 | 40.00% |
| SharkInstinct vs Kazuya | 93–70 | 57.06% |
| SharkInstinct vs Paul | 63–89 | 41.45% |
| SharkInstinct vs Bryan | 81–71 | 53.29% |
| SharkInstinct vs Hwoarang | 63–74 | 45.99% |
| SharkInstinct vs Law | 52–76 | 40.62% |
| SharkInstinct vs Lili | 49–65 | 42.98% |
| SharkInstinct vs Yoshimitsu | 50–60 | 45.45% |
| SharkInstinct vs Lars | 46–63 | 42.20% |
| SharkInstinct vs Feng | 46–56–1 | 45.10% |
| SharkInstinct vs Steve | 52–50 | 50.98% |
| SharkInstinct vs Devil Jin | 57–42 | 57.58% |
| SharkInstinct vs Claudio | 32–54 | 37.21% |
| SharkInstinct vs Lee | 45–34 | 56.96% |
| SharkInstinct vs Azucena | 41–33 | 55.41% |
| SharkInstinct vs Nina | 25–41 | 37.88% |
| SharkInstinct vs Asuka | 22–41 | 34.92% |
| SharkInstinct vs Alisa | 30–31 | 49.18% |
| SharkInstinct vs Jun | 33–28 | 54.10% |
| SharkInstinct vs Lidia | 24–32 | 42.86% |
| SharkInstinct vs Leo | 24–28 | 46.15% |
| SharkInstinct vs Eddy | 12–37 | 24.49% |
| SharkInstinct vs Victor | 20–28 | 41.67% |
| SharkInstinct vs Leroy | 22–23 | 48.89% |
| SharkInstinct vs Xiaoyu | 15–27 | 35.71% |
| SharkInstinct vs Jack-8 | 16–23 | 41.03% |
| SharkInstinct vs Shaheen | 22–15 | 59.46% |
| SharkInstinct vs Raven | 11–22 | 33.33% |
| SharkInstinct vs Kuma | 11–21 | 34.38% |
| SharkInstinct vs Zafina | 10–17 | 37.04% |
| SharkInstinct vs Panda | 2–15 | 11.76% |
| SharkInstinct vs Armor King | 13–4 | 76.47% |
| SharkInstinct vs Anna | 1–1 | 50.00% |
| SharkInstinct vs Fahkumram | 0–2 | 0.00% |
| SharkInstinct vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.