| Gol.D.Nasty vs Kazuya | 118–119 | 49.79% |
| Gol.D.Nasty vs King | 94–102 | 47.96% |
| Gol.D.Nasty vs Jin | 64–95 | 40.25% |
| Gol.D.Nasty vs Steve | 77–80 | 49.04% |
| Gol.D.Nasty vs Law | 68–88 | 43.59% |
| Gol.D.Nasty vs Hwoarang | 86–65 | 56.95% |
| Gol.D.Nasty vs Reina | 64–81 | 44.14% |
| Gol.D.Nasty vs Bryan | 65–68 | 48.87% |
| Gol.D.Nasty vs Dragunov | 50–68 | 42.37% |
| Gol.D.Nasty vs Lili | 38–68–1 | 35.85% |
| Gol.D.Nasty vs Heihachi | 49–51 | 49.00% |
| Gol.D.Nasty vs Yoshimitsu | 39–59 | 39.80% |
| Gol.D.Nasty vs Azucena | 37–57 | 39.36% |
| Gol.D.Nasty vs Paul | 44–47 | 48.35% |
| Gol.D.Nasty vs Asuka | 49–41 | 54.44% |
| Gol.D.Nasty vs Jun | 48–39 | 55.17% |
| Gol.D.Nasty vs Xiaoyu | 39–46 | 45.88% |
| Gol.D.Nasty vs Eddy | 43–42 | 50.59% |
| Gol.D.Nasty vs Lidia | 33–45 | 42.31% |
| Gol.D.Nasty vs Clive | 38–39 | 49.35% |
| Gol.D.Nasty vs Lee | 32–42 | 43.24% |
| Gol.D.Nasty vs Victor | 30–39 | 43.48% |
| Gol.D.Nasty vs Devil Jin | 27–39 | 40.91% |
| Gol.D.Nasty vs Leo | 29–30 | 49.15% |
| Gol.D.Nasty vs Feng | 24–30 | 44.44% |
| Gol.D.Nasty vs Lars | 22–31 | 41.51% |
| Gol.D.Nasty vs Nina | 21–25 | 45.65% |
| Gol.D.Nasty vs Raven | 16–30 | 34.78% |
| Gol.D.Nasty vs Jack-8 | 17–28 | 37.78% |
| Gol.D.Nasty vs Alisa | 19–23 | 45.24% |
| Gol.D.Nasty vs Fahkumram | 15–21 | 41.67% |
| Gol.D.Nasty vs Leroy | 16–16 | 50.00% |
| Gol.D.Nasty vs Zafina | 12–15 | 44.44% |
| Gol.D.Nasty vs Kuma | 13–11 | 54.17% |
| Gol.D.Nasty vs Armor King | 8–16 | 33.33% |
| Gol.D.Nasty vs Anna | 10–13 | 43.48% |
| Gol.D.Nasty vs Shaheen | 8–13 | 38.10% |
| Gol.D.Nasty vs Claudio | 8–12 | 40.00% |
| Gol.D.Nasty vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.