| wheatboyx vs Kazuya | 301–305 | 49.67% |
| wheatboyx vs Bryan | 294–248 | 54.24% |
| wheatboyx vs Reina | 255–212 | 54.60% |
| wheatboyx vs Law | 229–206 | 52.64% |
| wheatboyx vs Heihachi | 203–212 | 48.92% |
| wheatboyx vs Jin | 209–189 | 52.51% |
| wheatboyx vs Steve | 194–187–1 | 50.92% |
| wheatboyx vs Dragunov | 175–190 | 47.95% |
| wheatboyx vs King | 186–161 | 53.60% |
| wheatboyx vs Lee | 180–151 | 54.38% |
| wheatboyx vs Hwoarang | 169–159 | 51.52% |
| wheatboyx vs Devil Jin | 168–134 | 55.63% |
| wheatboyx vs Lili | 154–148 | 50.99% |
| wheatboyx vs Lidia | 157–145 | 51.99% |
| wheatboyx vs Azucena | 160–115 | 58.18% |
| wheatboyx vs Paul | 149–125 | 54.38% |
| wheatboyx vs Yoshimitsu | 130–125 | 50.98% |
| wheatboyx vs Jun | 126–125 | 50.20% |
| wheatboyx vs Asuka | 121–121 | 50.00% |
| wheatboyx vs Lars | 126–100 | 55.75% |
| wheatboyx vs Feng | 117–104 | 52.94% |
| wheatboyx vs Xiaoyu | 117–102 | 53.42% |
| wheatboyx vs Nina | 115–91 | 55.83% |
| wheatboyx vs Fahkumram | 95–108 | 46.80% |
| wheatboyx vs Shaheen | 114–87 | 56.72% |
| wheatboyx vs Leo | 104–94 | 52.53% |
| wheatboyx vs Victor | 84–97 | 46.41% |
| wheatboyx vs Alisa | 100–80 | 55.56% |
| wheatboyx vs Raven | 84–87 | 49.12% |
| wheatboyx vs Jack-8 | 99–62 | 61.49% |
| wheatboyx vs Armor King | 76–78 | 49.35% |
| wheatboyx vs Claudio | 82–71 | 53.59% |
| wheatboyx vs Zafina | 59–92 | 39.07% |
| wheatboyx vs Leroy | 76–56 | 57.58% |
| wheatboyx vs Kuma | 50–64 | 43.86% |
| wheatboyx vs Eddy | 51–54 | 48.57% |
| wheatboyx vs Clive | 42–50 | 45.65% |
| wheatboyx vs Anna | 46–37 | 55.42% |
| wheatboyx vs Miary Zo | 39–31 | 55.71% |
| wheatboyx vs Panda | 32–31 | 50.79% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.