| Pablo_Krisch vs Hwoarang | 323–342 | 48.57% |
| Pablo_Krisch vs Jin | 338–322 | 51.21% |
| Pablo_Krisch vs Law | 337–290 | 53.75% |
| Pablo_Krisch vs Kazuya | 290–288 | 50.17% |
| Pablo_Krisch vs Heihachi | 212–253 | 45.59% |
| Pablo_Krisch vs Bryan | 208–237 | 46.74% |
| Pablo_Krisch vs King | 167–181 | 47.99% |
| Pablo_Krisch vs Paul | 169–171 | 49.71% |
| Pablo_Krisch vs Steve | 156–161 | 49.21% |
| Pablo_Krisch vs Reina | 141–157 | 47.32% |
| Pablo_Krisch vs Yoshimitsu | 128–153 | 45.55% |
| Pablo_Krisch vs Dragunov | 121–147 | 45.15% |
| Pablo_Krisch vs Devil Jin | 107–154 | 41.00% |
| Pablo_Krisch vs Feng | 115–128 | 47.33% |
| Pablo_Krisch vs Lili | 109–123 | 46.98% |
| Pablo_Krisch vs Asuka | 108–111 | 49.32% |
| Pablo_Krisch vs Xiaoyu | 105–105 | 50.00% |
| Pablo_Krisch vs Lee | 99–101 | 49.50% |
| Pablo_Krisch vs Eddy | 92–108 | 46.00% |
| Pablo_Krisch vs Jun | 78–113 | 40.84% |
| Pablo_Krisch vs Nina | 95–93 | 50.53% |
| Pablo_Krisch vs Alisa | 65–105 | 38.24% |
| Pablo_Krisch vs Lars | 64–103 | 38.32% |
| Pablo_Krisch vs Fahkumram | 64–94 | 40.51% |
| Pablo_Krisch vs Victor | 58–91 | 38.93% |
| Pablo_Krisch vs Azucena | 58–81 | 41.73% |
| Pablo_Krisch vs Lidia | 46–64 | 41.82% |
| Pablo_Krisch vs Jack-8 | 53–53 | 50.00% |
| Pablo_Krisch vs Leo | 42–58 | 42.00% |
| Pablo_Krisch vs Leroy | 54–41 | 56.84% |
| Pablo_Krisch vs Raven | 38–52 | 42.22% |
| Pablo_Krisch vs Claudio | 35–53 | 39.77% |
| Pablo_Krisch vs Zafina | 31–37 | 45.59% |
| Pablo_Krisch vs Anna | 33–35 | 48.53% |
| Pablo_Krisch vs Shaheen | 27–34 | 44.26% |
| Pablo_Krisch vs Kuma | 21–38 | 35.59% |
| Pablo_Krisch vs Armor King | 27–32 | 45.76% |
| Pablo_Krisch vs Clive | 11–18 | 37.93% |
| Pablo_Krisch vs Panda | 3–10 | 23.08% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.