| HavesomeMercy vs Kazuya | 128–97 | 56.89% |
| HavesomeMercy vs Heihachi | 85–88 | 49.13% |
| HavesomeMercy vs Jin | 87–77 | 53.05% |
| HavesomeMercy vs King | 70–61 | 53.44% |
| HavesomeMercy vs Armor King | 59–67 | 46.83% |
| HavesomeMercy vs Bryan | 53–69 | 43.44% |
| HavesomeMercy vs Reina | 58–52 | 52.73% |
| HavesomeMercy vs Hwoarang | 64–43 | 59.81% |
| HavesomeMercy vs Paul | 47–39 | 54.65% |
| HavesomeMercy vs Fahkumram | 46–39 | 54.12% |
| HavesomeMercy vs Law | 36–42 | 46.15% |
| HavesomeMercy vs Steve | 47–31 | 60.26% |
| HavesomeMercy vs Yoshimitsu | 41–34 | 54.67% |
| HavesomeMercy vs Dragunov | 33–42 | 44.00% |
| HavesomeMercy vs Asuka | 35–35 | 50.00% |
| HavesomeMercy vs Devil Jin | 42–26 | 61.76% |
| HavesomeMercy vs Lee | 27–37 | 42.19% |
| HavesomeMercy vs Feng | 30–27 | 52.63% |
| HavesomeMercy vs Victor | 36–20 | 64.29% |
| HavesomeMercy vs Claudio | 29–23 | 55.77% |
| HavesomeMercy vs Eddy | 33–19 | 63.46% |
| HavesomeMercy vs Azucena | 30–19 | 61.22% |
| HavesomeMercy vs Jun | 31–16 | 65.96% |
| HavesomeMercy vs Nina | 23–19 | 54.76% |
| HavesomeMercy vs Lili | 23–18 | 56.10% |
| HavesomeMercy vs Jack-8 | 19–16 | 54.29% |
| HavesomeMercy vs Lidia | 19–16 | 54.29% |
| HavesomeMercy vs Lars | 16–18 | 47.06% |
| HavesomeMercy vs Alisa | 15–16 | 48.39% |
| HavesomeMercy vs Leroy | 12–15 | 44.44% |
| HavesomeMercy vs Xiaoyu | 19–7 | 73.08% |
| HavesomeMercy vs Raven | 14–10 | 58.33% |
| HavesomeMercy vs Leo | 9–12 | 42.86% |
| HavesomeMercy vs Kuma | 13–7 | 65.00% |
| HavesomeMercy vs Panda | 8–4 | 66.67% |
| HavesomeMercy vs Shaheen | 4–4 | 50.00% |
| HavesomeMercy vs Zafina | 6–1 | 85.71% |
| HavesomeMercy vs Anna | 3–4 | 42.86% |
| HavesomeMercy vs Clive | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.