| SnakeEdge vs Kazuya | 197–159 | 55.34% |
| SnakeEdge vs Jin | 173–171 | 50.29% |
| SnakeEdge vs King | 134–144 | 48.20% |
| SnakeEdge vs Bryan | 123–109 | 53.02% |
| SnakeEdge vs Dragunov | 105–84 | 55.56% |
| SnakeEdge vs Heihachi | 83–104 | 44.39% |
| SnakeEdge vs Hwoarang | 90–83 | 52.02% |
| SnakeEdge vs Paul | 94–57 | 62.25% |
| SnakeEdge vs Steve | 65–82 | 44.22% |
| SnakeEdge vs Yoshimitsu | 72–61 | 54.14% |
| SnakeEdge vs Reina | 81–45 | 64.29% |
| SnakeEdge vs Law | 51–60 | 45.95% |
| SnakeEdge vs Devil Jin | 38–65 | 36.89% |
| SnakeEdge vs Alisa | 58–38 | 60.42% |
| SnakeEdge vs Lars | 36–55 | 39.56% |
| SnakeEdge vs Victor | 48–40 | 54.55% |
| SnakeEdge vs Nina | 33–46 | 41.77% |
| SnakeEdge vs Jun | 42–36 | 53.85% |
| SnakeEdge vs Jack-8 | 38–33–1 | 53.52% |
| SnakeEdge vs Lili | 37–34 | 52.11% |
| SnakeEdge vs Feng | 38–29 | 56.72% |
| SnakeEdge vs Asuka | 34–31 | 52.31% |
| SnakeEdge vs Azucena | 41–22 | 65.08% |
| SnakeEdge vs Lee | 28–27–1 | 50.91% |
| SnakeEdge vs Xiaoyu | 23–31 | 42.59% |
| SnakeEdge vs Claudio | 19–34 | 35.85% |
| SnakeEdge vs Eddy | 14–32 | 30.43% |
| SnakeEdge vs Leo | 23–18 | 56.10% |
| SnakeEdge vs Shaheen | 11–23 | 32.35% |
| SnakeEdge vs Kuma | 11–21 | 34.38% |
| SnakeEdge vs Lidia | 13–18 | 41.94% |
| SnakeEdge vs Leroy | 11–18 | 37.93% |
| SnakeEdge vs Raven | 10–16 | 38.46% |
| SnakeEdge vs Clive | 11–9 | 55.00% |
| SnakeEdge vs Armor King | 11–5 | 68.75% |
| SnakeEdge vs Anna | 7–6 | 53.85% |
| SnakeEdge vs Zafina | 2–10 | 16.67% |
| SnakeEdge vs Panda | 2–6 | 25.00% |
| SnakeEdge vs Fahkumram | 0–4 | 0.00% |
| SnakeEdge vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.