| KaJungGong vs Steve | 542–406 | 57.17% |
| KaJungGong vs Bryan | 484–426 | 53.19% |
| KaJungGong vs Hwoarang | 487–391 | 55.47% |
| KaJungGong vs Dragunov | 447–389 | 53.47% |
| KaJungGong vs Kazuya | 481–298–1 | 61.75% |
| KaJungGong vs Jin | 391–356 | 52.34% |
| KaJungGong vs Reina | 311–339 | 47.85% |
| KaJungGong vs King | 347–251 | 58.03% |
| KaJungGong vs Asuka | 310–286 | 52.01% |
| KaJungGong vs Devil Jin | 307–239–1 | 56.23% |
| KaJungGong vs Jack-8 | 250–280 | 47.17% |
| KaJungGong vs Clive | 293–236 | 55.39% |
| KaJungGong vs Heihachi | 286–241–1 | 54.27% |
| KaJungGong vs Victor | 275–250 | 52.38% |
| KaJungGong vs Xiaoyu | 257–251 | 50.59% |
| KaJungGong vs Lee | 231–261 | 46.95% |
| KaJungGong vs Shaheen | 237–244 | 49.27% |
| KaJungGong vs Paul | 262–207 | 55.86% |
| KaJungGong vs Law | 238–223 | 51.63% |
| KaJungGong vs Feng | 238–215 | 52.54% |
| KaJungGong vs Raven | 174–268 | 39.37% |
| KaJungGong vs Alisa | 191–247 | 43.61% |
| KaJungGong vs Lili | 230–197 | 53.86% |
| KaJungGong vs Azucena | 189–231 | 45.00% |
| KaJungGong vs Yoshimitsu | 211–208 | 50.36% |
| KaJungGong vs Nina | 205–206 | 49.88% |
| KaJungGong vs Lars | 183–216 | 45.86% |
| KaJungGong vs Claudio | 202–197 | 50.63% |
| KaJungGong vs Eddy | 188–189 | 49.87% |
| KaJungGong vs Leroy | 172–198 | 46.49% |
| KaJungGong vs Jun | 186–175 | 51.52% |
| KaJungGong vs Leo | 156–187 | 45.48% |
| KaJungGong vs Armor King | 156–127 | 55.12% |
| KaJungGong vs Zafina | 115–165 | 41.07% |
| KaJungGong vs Lidia | 125–141 | 46.99% |
| KaJungGong vs Kuma | 126–135 | 48.28% |
| KaJungGong vs Fahkumram | 81–100 | 44.75% |
| KaJungGong vs Panda | 89–85 | 51.15% |
| KaJungGong vs Anna | 69–57 | 54.76% |
| KaJungGong vs Miary Zo | 36–62 | 36.73% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.