| GGDADADER vs Jin | 79–116 | 40.51% |
| GGDADADER vs Kazuya | 66–107 | 38.15% |
| GGDADADER vs King | 77–93 | 45.29% |
| GGDADADER vs Bryan | 63–86 | 42.28% |
| GGDADADER vs Dragunov | 59–87 | 40.41% |
| GGDADADER vs Hwoarang | 48–89 | 35.04% |
| GGDADADER vs Steve | 58–76 | 43.28% |
| GGDADADER vs Fahkumram | 59–68 | 46.46% |
| GGDADADER vs Reina | 46–65 | 41.44% |
| GGDADADER vs Paul | 48–60 | 44.44% |
| GGDADADER vs Asuka | 44–57 | 43.56% |
| GGDADADER vs Law | 44–51 | 46.32% |
| GGDADADER vs Alisa | 31–51 | 37.80% |
| GGDADADER vs Victor | 34–47 | 41.98% |
| GGDADADER vs Heihachi | 37–41 | 47.44% |
| GGDADADER vs Lili | 35–42 | 45.45% |
| GGDADADER vs Xiaoyu | 35–39 | 47.30% |
| GGDADADER vs Jun | 32–42 | 43.24% |
| GGDADADER vs Yoshimitsu | 24–47 | 33.80% |
| GGDADADER vs Devil Jin | 31–36 | 46.27% |
| GGDADADER vs Anna | 24–40 | 37.50% |
| GGDADADER vs Lidia | 23–35 | 39.66% |
| GGDADADER vs Azucena | 21–36 | 36.84% |
| GGDADADER vs Feng | 24–31 | 43.64% |
| GGDADADER vs Nina | 29–25 | 53.70% |
| GGDADADER vs Leo | 21–32 | 39.62% |
| GGDADADER vs Lee | 18–32 | 36.00% |
| GGDADADER vs Lars | 26–19 | 57.78% |
| GGDADADER vs Claudio | 13–32 | 28.89% |
| GGDADADER vs Eddy | 13–32 | 28.89% |
| GGDADADER vs Clive | 17–27 | 38.64% |
| GGDADADER vs Armor King | 15–29 | 34.09% |
| GGDADADER vs Jack-8 | 15–26 | 36.59% |
| GGDADADER vs Leroy | 13–19 | 40.62% |
| GGDADADER vs Raven | 13–16 | 44.83% |
| GGDADADER vs Zafina | 10–16 | 38.46% |
| GGDADADER vs Shaheen | 6–19 | 24.00% |
| GGDADADER vs Kuma | 9–12 | 42.86% |
| GGDADADER vs Panda | 4–5 | 44.44% |
| GGDADADER vs Miary Zo | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.