Name history
| ROKET DIVE | |
| 伝説のパイセン! | |
| ABCD?いいえ藤井! | |
| 心臓を捧げよ | |
| 金的強打 | |
| ↑↑↓↓←→←→BA | |
| yowayowa | |
| Kamen Rider | |
| Mister. | |
| RTX4070Ti |
| ROKET DIVE vs Reina | 47–41 | 53.41% |
| ROKET DIVE vs Kazuya | 44–38 | 53.66% |
| ROKET DIVE vs Dragunov | 29–41 | 41.43% |
| ROKET DIVE vs Asuka | 34–23 | 59.65% |
| ROKET DIVE vs Lidia | 20–26 | 43.48% |
| ROKET DIVE vs King | 19–25 | 43.18% |
| ROKET DIVE vs Jin | 24–20 | 54.55% |
| ROKET DIVE vs Hwoarang | 23–20 | 53.49% |
| ROKET DIVE vs Bryan | 25–16 | 60.98% |
| ROKET DIVE vs Lili | 23–17 | 57.50% |
| ROKET DIVE vs Paul | 20–19 | 51.28% |
| ROKET DIVE vs Steve | 13–21 | 38.24% |
| ROKET DIVE vs Victor | 14–18 | 43.75% |
| ROKET DIVE vs Jun | 17–14 | 54.84% |
| ROKET DIVE vs Xiaoyu | 16–11 | 59.26% |
| ROKET DIVE vs Feng | 9–17 | 34.62% |
| ROKET DIVE vs Claudio | 13–13 | 50.00% |
| ROKET DIVE vs Law | 11–13 | 45.83% |
| ROKET DIVE vs Alisa | 16–8 | 66.67% |
| ROKET DIVE vs Clive | 10–14 | 41.67% |
| ROKET DIVE vs Yoshimitsu | 15–6 | 71.43% |
| ROKET DIVE vs Azucena | 9–12 | 42.86% |
| ROKET DIVE vs Leo | 13–6 | 68.42% |
| ROKET DIVE vs Jack-8 | 9–9 | 50.00% |
| ROKET DIVE vs Lars | 7–9 | 43.75% |
| ROKET DIVE vs Nina | 7–9 | 43.75% |
| ROKET DIVE vs Lee | 11–5 | 68.75% |
| ROKET DIVE vs Devil Jin | 8–6 | 57.14% |
| ROKET DIVE vs Shaheen | 9–5 | 64.29% |
| ROKET DIVE vs Eddy | 5–6 | 45.45% |
| ROKET DIVE vs Heihachi | 3–8 | 27.27% |
| ROKET DIVE vs Kuma | 3–6 | 33.33% |
| ROKET DIVE vs Leroy | 3–5 | 37.50% |
| ROKET DIVE vs Raven | 1–5 | 16.67% |
| ROKET DIVE vs Panda | 1–3 | 25.00% |
| ROKET DIVE vs Zafina | 1–3 | 25.00% |
| ROKET DIVE vs Fahkumram | 1–2 | 33.33% |
| ROKET DIVE vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.