Name history
| Vivid | |
| STN | Vivid | |
| JSS | Itz Vivid | |
| JSS | ItzVivid | |
| Itz Vivid | |
| Feelin' Jolly | |
| KBD | ItzVivid | |
| JSS|Vivid |
| Vivid vs Kazuya | 42–26 | 61.76% |
| Vivid vs Jin | 36–24 | 60.00% |
| Vivid vs Lee | 27–32 | 45.76% |
| Vivid vs King | 25–33 | 43.10% |
| Vivid vs Bryan | 28–26 | 51.85% |
| Vivid vs Dragunov | 27–24 | 52.94% |
| Vivid vs Reina | 34–16 | 68.00% |
| Vivid vs Law | 20–24 | 45.45% |
| Vivid vs Lidia | 30–13 | 69.77% |
| Vivid vs Heihachi | 23–20 | 53.49% |
| Vivid vs Hwoarang | 22–19 | 53.66% |
| Vivid vs Armor King | 18–22 | 45.00% |
| Vivid vs Yoshimitsu | 18–16 | 52.94% |
| Vivid vs Paul | 14–18 | 43.75% |
| Vivid vs Fahkumram | 16–15 | 51.61% |
| Vivid vs Steve | 16–14 | 53.33% |
| Vivid vs Xiaoyu | 17–10 | 62.96% |
| Vivid vs Asuka | 18–9 | 66.67% |
| Vivid vs Azucena | 16–11 | 59.26% |
| Vivid vs Eddy | 11–14 | 44.00% |
| Vivid vs Victor | 14–10 | 58.33% |
| Vivid vs Clive | 14–9 | 60.87% |
| Vivid vs Feng | 12–8 | 60.00% |
| Vivid vs Lili | 9–11 | 45.00% |
| Vivid vs Leo | 14–6 | 70.00% |
| Vivid vs Jun | 15–5 | 75.00% |
| Vivid vs Devil Jin | 6–13 | 31.58% |
| Vivid vs Claudio | 13–6 | 68.42% |
| Vivid vs Lars | 11–6 | 64.71% |
| Vivid vs Alisa | 8–9 | 47.06% |
| Vivid vs Nina | 6–7 | 46.15% |
| Vivid vs Jack-8 | 4–7 | 36.36% |
| Vivid vs Kuma | 3–8 | 27.27% |
| Vivid vs Raven | 4–7 | 36.36% |
| Vivid vs Zafina | 3–7 | 30.00% |
| Vivid vs Shaheen | 5–4 | 55.56% |
| Vivid vs Leroy | 6–3 | 66.67% |
| Vivid vs Miary Zo | 3–6 | 33.33% |
| Vivid vs Anna | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.