| yuuki.jaga vs Kazuya | 70–49 | 58.82% |
| yuuki.jaga vs King | 71–47 | 60.17% |
| yuuki.jaga vs Bryan | 57–55 | 50.89% |
| yuuki.jaga vs Jin | 64–46 | 58.18% |
| yuuki.jaga vs Dragunov | 55–55 | 50.00% |
| yuuki.jaga vs Paul | 58–49 | 54.21% |
| yuuki.jaga vs Reina | 60–47 | 56.07% |
| yuuki.jaga vs Hwoarang | 48–56 | 46.15% |
| yuuki.jaga vs Law | 51–44 | 53.68% |
| yuuki.jaga vs Lili | 44–47 | 48.35% |
| yuuki.jaga vs Steve | 38–36 | 51.35% |
| yuuki.jaga vs Asuka | 40–31 | 56.34% |
| yuuki.jaga vs Xiaoyu | 33–35 | 48.53% |
| yuuki.jaga vs Nina | 37–31 | 54.41% |
| yuuki.jaga vs Jun | 38–25 | 60.32% |
| yuuki.jaga vs Lars | 29–31 | 48.33% |
| yuuki.jaga vs Eddy | 20–39 | 33.90% |
| yuuki.jaga vs Azucena | 29–29 | 50.00% |
| yuuki.jaga vs Yoshimitsu | 23–31 | 42.59% |
| yuuki.jaga vs Claudio | 26–28 | 48.15% |
| yuuki.jaga vs Victor | 23–28 | 45.10% |
| yuuki.jaga vs Leroy | 21–28 | 42.86% |
| yuuki.jaga vs Jack-8 | 24–21 | 53.33% |
| yuuki.jaga vs Devil Jin | 24–21 | 53.33% |
| yuuki.jaga vs Feng | 15–30 | 33.33% |
| yuuki.jaga vs Lee | 22–23 | 48.89% |
| yuuki.jaga vs Lidia | 25–17 | 59.52% |
| yuuki.jaga vs Fahkumram | 15–26 | 36.59% |
| yuuki.jaga vs Alisa | 16–22 | 42.11% |
| yuuki.jaga vs Leo | 16–19 | 45.71% |
| yuuki.jaga vs Armor King | 16–15 | 51.61% |
| yuuki.jaga vs Raven | 15–14 | 51.72% |
| yuuki.jaga vs Heihachi | 12–16 | 42.86% |
| yuuki.jaga vs Anna | 12–15 | 44.44% |
| yuuki.jaga vs Zafina | 13–12 | 52.00% |
| yuuki.jaga vs Kuma | 7–17 | 29.17% |
| yuuki.jaga vs Shaheen | 11–10 | 52.38% |
| yuuki.jaga vs Clive | 6–12 | 33.33% |
| yuuki.jaga vs Panda | 9–4 | 69.23% |
| yuuki.jaga vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.