| Eil Amigo vs Jin | 151–160 | 48.55% |
| Eil Amigo vs Kazuya | 108–168 | 39.13% |
| Eil Amigo vs Reina | 109–117–1 | 48.23% |
| Eil Amigo vs King | 90–131 | 40.72% |
| Eil Amigo vs Dragunov | 91–87 | 51.12% |
| Eil Amigo vs Law | 71–103 | 40.80% |
| Eil Amigo vs Bryan | 88–79 | 52.69% |
| Eil Amigo vs Steve | 71–95 | 42.77% |
| Eil Amigo vs Hwoarang | 75–78 | 49.02% |
| Eil Amigo vs Lili | 82–64 | 56.16% |
| Eil Amigo vs Heihachi | 66–78 | 45.83% |
| Eil Amigo vs Paul | 36–86 | 29.51% |
| Eil Amigo vs Yoshimitsu | 44–68 | 39.29% |
| Eil Amigo vs Asuka | 50–53 | 48.54% |
| Eil Amigo vs Azucena | 55–45 | 55.00% |
| Eil Amigo vs Eddy | 47–52 | 47.47% |
| Eil Amigo vs Devil Jin | 49–49 | 50.00% |
| Eil Amigo vs Clive | 46–47 | 49.46% |
| Eil Amigo vs Nina | 34–54 | 38.64% |
| Eil Amigo vs Jun | 59–28 | 67.82% |
| Eil Amigo vs Feng | 26–43 | 37.68% |
| Eil Amigo vs Victor | 31–34 | 47.69% |
| Eil Amigo vs Lidia | 24–41 | 36.92% |
| Eil Amigo vs Alisa | 31–33 | 48.44% |
| Eil Amigo vs Lee | 22–40 | 35.48% |
| Eil Amigo vs Armor King | 19–40 | 32.20% |
| Eil Amigo vs Kuma | 22–35 | 38.60% |
| Eil Amigo vs Lars | 24–30 | 44.44% |
| Eil Amigo vs Claudio | 27–26 | 50.94% |
| Eil Amigo vs Xiaoyu | 18–34 | 34.62% |
| Eil Amigo vs Jack-8 | 16–29 | 35.56% |
| Eil Amigo vs Raven | 17–20 | 45.95% |
| Eil Amigo vs Leo | 16–18 | 47.06% |
| Eil Amigo vs Leroy | 12–22 | 35.29% |
| Eil Amigo vs Zafina | 11–22 | 33.33% |
| Eil Amigo vs Fahkumram | 12–16 | 42.86% |
| Eil Amigo vs Anna | 10–15 | 40.00% |
| Eil Amigo vs Shaheen | 10–13 | 43.48% |
| Eil Amigo vs Panda | 9–8 | 52.94% |
| Eil Amigo vs Miary Zo | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.