| imbrilliant vs Armor King | 189–179 | 51.36% |
| imbrilliant vs Kazuya | 172–190 | 47.51% |
| imbrilliant vs Bryan | 156–159 | 49.52% |
| imbrilliant vs King | 142–154 | 47.97% |
| imbrilliant vs Steve | 163–132 | 55.25% |
| imbrilliant vs Jin | 153–131 | 53.87% |
| imbrilliant vs Hwoarang | 137–140 | 49.46% |
| imbrilliant vs Law | 132–129 | 50.57% |
| imbrilliant vs Heihachi | 123–126 | 49.40% |
| imbrilliant vs Dragunov | 104–111 | 48.37% |
| imbrilliant vs Lili | 115–98 | 53.99% |
| imbrilliant vs Reina | 88–124 | 41.51% |
| imbrilliant vs Fahkumram | 119–89 | 57.21% |
| imbrilliant vs Lee | 90–95–1 | 48.65% |
| imbrilliant vs Azucena | 88–86 | 50.57% |
| imbrilliant vs Yoshimitsu | 75–87 | 46.30% |
| imbrilliant vs Paul | 82–77 | 51.57% |
| imbrilliant vs Devil Jin | 66–84 | 44.00% |
| imbrilliant vs Anna | 57–92 | 38.26% |
| imbrilliant vs Jun | 75–72 | 51.02% |
| imbrilliant vs Asuka | 58–82 | 41.43% |
| imbrilliant vs Raven | 62–77 | 44.60% |
| imbrilliant vs Lars | 65–73 | 47.10% |
| imbrilliant vs Feng | 67–63 | 51.54% |
| imbrilliant vs Eddy | 57–72 | 44.19% |
| imbrilliant vs Miary Zo | 52–77 | 40.31% |
| imbrilliant vs Xiaoyu | 54–74 | 42.19% |
| imbrilliant vs Victor | 45–68 | 39.82% |
| imbrilliant vs Leroy | 50–49 | 50.51% |
| imbrilliant vs Nina | 49–48 | 50.52% |
| imbrilliant vs Lidia | 38–57 | 40.00% |
| imbrilliant vs Leo | 38–53 | 41.76% |
| imbrilliant vs Clive | 38–48 | 44.19% |
| imbrilliant vs Jack-8 | 32–49 | 39.51% |
| imbrilliant vs Claudio | 35–19 | 64.81% |
| imbrilliant vs Zafina | 21–24 | 46.67% |
| imbrilliant vs Kuma | 21–22 | 48.84% |
| imbrilliant vs Shaheen | 14–21 | 40.00% |
| imbrilliant vs Alisa | 10–23 | 30.30% |
| imbrilliant vs Panda | 2–11 | 15.38% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.