| comel_lissen vs Hwoarang | 53–60 | 46.90% |
| comel_lissen vs Dragunov | 52–51 | 50.49% |
| comel_lissen vs Jin | 48–51 | 48.48% |
| comel_lissen vs Bryan | 39–59 | 39.80% |
| comel_lissen vs Kazuya | 36–57 | 38.71% |
| comel_lissen vs Asuka | 40–44 | 47.62% |
| comel_lissen vs King | 41–40 | 50.62% |
| comel_lissen vs Heihachi | 32–47 | 40.51% |
| comel_lissen vs Paul | 29–48 | 37.66% |
| comel_lissen vs Law | 37–38 | 49.33% |
| comel_lissen vs Lili | 32–42 | 43.24% |
| comel_lissen vs Reina | 48–22 | 68.57% |
| comel_lissen vs Steve | 22–31 | 41.51% |
| comel_lissen vs Yoshimitsu | 18–26 | 40.91% |
| comel_lissen vs Claudio | 17–25 | 40.48% |
| comel_lissen vs Xiaoyu | 20–17 | 54.05% |
| comel_lissen vs Victor | 19–17 | 52.78% |
| comel_lissen vs Jack-8 | 14–21 | 40.00% |
| comel_lissen vs Alisa | 9–24 | 27.27% |
| comel_lissen vs Feng | 10–16 | 38.46% |
| comel_lissen vs Nina | 7–17 | 29.17% |
| comel_lissen vs Eddy | 10–14 | 41.67% |
| comel_lissen vs Clive | 14–10 | 58.33% |
| comel_lissen vs Anna | 13–8 | 61.90% |
| comel_lissen vs Devil Jin | 8–12 | 40.00% |
| comel_lissen vs Jun | 8–12 | 40.00% |
| comel_lissen vs Lidia | 11–9 | 55.00% |
| comel_lissen vs Zafina | 7–12 | 36.84% |
| comel_lissen vs Lars | 11–7 | 61.11% |
| comel_lissen vs Azucena | 8–10 | 44.44% |
| comel_lissen vs Leroy | 7–10 | 41.18% |
| comel_lissen vs Lee | 8–7 | 53.33% |
| comel_lissen vs Leo | 6–8 | 42.86% |
| comel_lissen vs Shaheen | 8–6 | 57.14% |
| comel_lissen vs Armor King | 4–10 | 28.57% |
| comel_lissen vs Kuma | 3–9 | 25.00% |
| comel_lissen vs Fahkumram | 3–8 | 27.27% |
| comel_lissen vs Panda | 2–7 | 22.22% |
| comel_lissen vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.