| JDthe OKAY vs Kazuya | 141–161 | 46.69% |
| JDthe OKAY vs Jin | 109–123 | 46.98% |
| JDthe OKAY vs King | 116–110 | 51.33% |
| JDthe OKAY vs Bryan | 107–110 | 49.31% |
| JDthe OKAY vs Steve | 87–92 | 48.60% |
| JDthe OKAY vs Reina | 82–83 | 49.70% |
| JDthe OKAY vs Law | 59–90 | 39.60% |
| JDthe OKAY vs Lili | 50–75 | 40.00% |
| JDthe OKAY vs Dragunov | 59–66 | 47.20% |
| JDthe OKAY vs Armor King | 55–70 | 44.00% |
| JDthe OKAY vs Hwoarang | 59–65 | 47.58% |
| JDthe OKAY vs Paul | 59–58 | 50.43% |
| JDthe OKAY vs Heihachi | 46–66 | 41.07% |
| JDthe OKAY vs Yoshimitsu | 55–55 | 50.00% |
| JDthe OKAY vs Anna | 52–51 | 50.49% |
| JDthe OKAY vs Lee | 46–48 | 48.94% |
| JDthe OKAY vs Jun | 40–52 | 43.48% |
| JDthe OKAY vs Azucena | 42–49 | 46.15% |
| JDthe OKAY vs Clive | 31–60 | 34.07% |
| JDthe OKAY vs Nina | 30–60 | 33.33% |
| JDthe OKAY vs Asuka | 39–45 | 46.43% |
| JDthe OKAY vs Lidia | 34–48 | 41.46% |
| JDthe OKAY vs Eddy | 35–42 | 45.45% |
| JDthe OKAY vs Devil Jin | 36–37 | 49.32% |
| JDthe OKAY vs Lars | 34–35 | 49.28% |
| JDthe OKAY vs Miary Zo | 26–43 | 37.68% |
| JDthe OKAY vs Fahkumram | 32–35 | 47.76% |
| JDthe OKAY vs Xiaoyu | 44–20 | 68.75% |
| JDthe OKAY vs Victor | 23–37 | 38.33% |
| JDthe OKAY vs Alisa | 23–35 | 39.66% |
| JDthe OKAY vs Leo | 19–36 | 34.55% |
| JDthe OKAY vs Leroy | 28–27 | 50.91% |
| JDthe OKAY vs Feng | 23–31 | 42.59% |
| JDthe OKAY vs Claudio | 19–20 | 48.72% |
| JDthe OKAY vs Raven | 18–21 | 46.15% |
| JDthe OKAY vs Jack-8 | 16–22 | 42.11% |
| JDthe OKAY vs Kuma | 9–23 | 28.12% |
| JDthe OKAY vs Zafina | 13–7 | 65.00% |
| JDthe OKAY vs Shaheen | 8–10 | 44.44% |
| JDthe OKAY vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.