| Rellgoinhard vs Steve | 20–12 | 62.50% |
| Rellgoinhard vs Jin | 14–16 | 46.67% |
| Rellgoinhard vs Lidia | 11–12 | 47.83% |
| Rellgoinhard vs Reina | 14–8 | 63.64% |
| Rellgoinhard vs Kazuya | 7–14 | 33.33% |
| Rellgoinhard vs Asuka | 7–11 | 38.89% |
| Rellgoinhard vs Hwoarang | 8–9 | 47.06% |
| Rellgoinhard vs Lili | 7–10 | 41.18% |
| Rellgoinhard vs Law | 5–11 | 31.25% |
| Rellgoinhard vs Jun | 6–9 | 40.00% |
| Rellgoinhard vs Lars | 6–8 | 42.86% |
| Rellgoinhard vs Lee | 6–8 | 42.86% |
| Rellgoinhard vs Bryan | 7–6 | 53.85% |
| Rellgoinhard vs King | 1–11 | 8.33% |
| Rellgoinhard vs Victor | 6–6 | 50.00% |
| Rellgoinhard vs Eddy | 3–8 | 27.27% |
| Rellgoinhard vs Feng | 4–6 | 40.00% |
| Rellgoinhard vs Dragunov | 3–7 | 30.00% |
| Rellgoinhard vs Paul | 5–4 | 55.56% |
| Rellgoinhard vs Fahkumram | 2–6 | 25.00% |
| Rellgoinhard vs Jack-8 | 4–3 | 57.14% |
| Rellgoinhard vs Devil Jin | 3–4 | 42.86% |
| Rellgoinhard vs Leo | 2–5 | 28.57% |
| Rellgoinhard vs Raven | 4–3 | 57.14% |
| Rellgoinhard vs Anna | 5–2 | 71.43% |
| Rellgoinhard vs Xiaoyu | 3–3 | 50.00% |
| Rellgoinhard vs Nina | 2–4 | 33.33% |
| Rellgoinhard vs Kuma | 4–2 | 66.67% |
| Rellgoinhard vs Azucena | 2–3 | 40.00% |
| Rellgoinhard vs Heihachi | 2–3 | 40.00% |
| Rellgoinhard vs Clive | 2–3 | 40.00% |
| Rellgoinhard vs Miary Zo | 5–0 | 100.00% |
| Rellgoinhard vs Alisa | 2–2 | 50.00% |
| Rellgoinhard vs Yoshimitsu | 2–1 | 66.67% |
| Rellgoinhard vs Leroy | 2–1 | 66.67% |
| Rellgoinhard vs Armor King | 1–2 | 33.33% |
| Rellgoinhard vs Claudio | 0–2 | 0.00% |
| Rellgoinhard vs Shaheen | 0–2 | 0.00% |
| Rellgoinhard vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.