| RipVanWinkleXR vs King | 102–111 | 47.89% |
| RipVanWinkleXR vs Bryan | 128–70 | 64.65% |
| RipVanWinkleXR vs Jin | 115–79–1 | 59.28% |
| RipVanWinkleXR vs Kazuya | 118–73 | 61.78% |
| RipVanWinkleXR vs Paul | 101–77 | 56.74% |
| RipVanWinkleXR vs Dragunov | 94–74 | 55.95% |
| RipVanWinkleXR vs Law | 56–62 | 47.46% |
| RipVanWinkleXR vs Hwoarang | 60–56 | 51.72% |
| RipVanWinkleXR vs Heihachi | 50–53 | 48.54% |
| RipVanWinkleXR vs Feng | 44–43 | 50.57% |
| RipVanWinkleXR vs Devil Jin | 44–38 | 53.66% |
| RipVanWinkleXR vs Steve | 44–37 | 54.32% |
| RipVanWinkleXR vs Yoshimitsu | 39–41 | 48.75% |
| RipVanWinkleXR vs Reina | 53–26 | 67.09% |
| RipVanWinkleXR vs Nina | 38–40 | 48.72% |
| RipVanWinkleXR vs Victor | 35–43 | 44.87% |
| RipVanWinkleXR vs Lee | 40–37 | 51.95% |
| RipVanWinkleXR vs Alisa | 30–36 | 45.45% |
| RipVanWinkleXR vs Clive | 42–23 | 64.62% |
| RipVanWinkleXR vs Claudio | 28–28 | 50.00% |
| RipVanWinkleXR vs Eddy | 20–25 | 44.44% |
| RipVanWinkleXR vs Xiaoyu | 21–23 | 47.73% |
| RipVanWinkleXR vs Lars | 13–26 | 33.33% |
| RipVanWinkleXR vs Asuka | 20–18 | 52.63% |
| RipVanWinkleXR vs Azucena | 22–16 | 57.89% |
| RipVanWinkleXR vs Lili | 17–19 | 47.22% |
| RipVanWinkleXR vs Shaheen | 21–13 | 61.76% |
| RipVanWinkleXR vs Leroy | 14–17 | 45.16% |
| RipVanWinkleXR vs Jun | 11–20 | 35.48% |
| RipVanWinkleXR vs Kuma | 13–17 | 43.33% |
| RipVanWinkleXR vs Jack-8 | 13–16 | 44.83% |
| RipVanWinkleXR vs Lidia | 9–19 | 32.14% |
| RipVanWinkleXR vs Leo | 11–12 | 47.83% |
| RipVanWinkleXR vs Raven | 10–9 | 52.63% |
| RipVanWinkleXR vs Anna | 7–12 | 36.84% |
| RipVanWinkleXR vs Fahkumram | 8–6 | 57.14% |
| RipVanWinkleXR vs Zafina | 7–6 | 53.85% |
| RipVanWinkleXR vs Armor King | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.