| ISUKIA vs Lidia | 31–17 | 64.58% |
| ISUKIA vs Reina | 34–13 | 72.34% |
| ISUKIA vs Kazuya | 28–15 | 65.12% |
| ISUKIA vs Paul | 15–27 | 35.71% |
| ISUKIA vs King | 26–15 | 63.41% |
| ISUKIA vs Dragunov | 19–18 | 51.35% |
| ISUKIA vs Jin | 17–15 | 53.12% |
| ISUKIA vs Hwoarang | 17–14 | 54.84% |
| ISUKIA vs Bryan | 11–15 | 42.31% |
| ISUKIA vs Yoshimitsu | 10–14 | 41.67% |
| ISUKIA vs Asuka | 12–11 | 52.17% |
| ISUKIA vs Jun | 13–10 | 56.52% |
| ISUKIA vs Victor | 12–11 | 52.17% |
| ISUKIA vs Lili | 8–13 | 38.10% |
| ISUKIA vs Xiaoyu | 10–9 | 52.63% |
| ISUKIA vs Jack-8 | 12–7 | 63.16% |
| ISUKIA vs Devil Jin | 7–12 | 36.84% |
| ISUKIA vs Leo | 9–9–1 | 50.00% |
| ISUKIA vs Nina | 6–13 | 31.58% |
| ISUKIA vs Steve | 9–9 | 50.00% |
| ISUKIA vs Law | 6–10 | 37.50% |
| ISUKIA vs Azucena | 8–6 | 57.14% |
| ISUKIA vs Eddy | 7–6 | 53.85% |
| ISUKIA vs Alisa | 4–6 | 40.00% |
| ISUKIA vs Leroy | 6–2 | 75.00% |
| ISUKIA vs Claudio | 3–4 | 42.86% |
| ISUKIA vs Kuma | 6–1 | 85.71% |
| ISUKIA vs Heihachi | 4–3 | 57.14% |
| ISUKIA vs Lee | 5–1 | 83.33% |
| ISUKIA vs Raven | 3–2 | 60.00% |
| ISUKIA vs Panda | 0–4 | 0.00% |
| ISUKIA vs Anna | 2–2 | 50.00% |
| ISUKIA vs Feng | 1–2 | 33.33% |
| ISUKIA vs Lars | 3–0 | 100.00% |
| ISUKIA vs Shaheen | 2–1 | 66.67% |
| ISUKIA vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.