| RK | Mikio vs Kazuya | 140–103 | 57.61% |
| RK | Mikio vs Bryan | 114–86 | 57.00% |
| RK | Mikio vs King | 101–91 | 52.60% |
| RK | Mikio vs Jin | 107–83 | 56.32% |
| RK | Mikio vs Hwoarang | 101–80 | 55.80% |
| RK | Mikio vs Steve | 104–72 | 59.09% |
| RK | Mikio vs Paul | 110–58 | 65.48% |
| RK | Mikio vs Reina | 93–73 | 56.02% |
| RK | Mikio vs Heihachi | 89–58 | 60.54% |
| RK | Mikio vs Law | 82–57 | 58.99% |
| RK | Mikio vs Clive | 66–71 | 48.18% |
| RK | Mikio vs Armor King | 61–62 | 49.59% |
| RK | Mikio vs Dragunov | 66–51 | 56.41% |
| RK | Mikio vs Lee | 63–54 | 53.85% |
| RK | Mikio vs Yoshimitsu | 75–32 | 70.09% |
| RK | Mikio vs Lili | 59–39 | 60.20% |
| RK | Mikio vs Azucena | 65–29 | 69.15% |
| RK | Mikio vs Jun | 58–35 | 62.37% |
| RK | Mikio vs Asuka | 48–37 | 56.47% |
| RK | Mikio vs Xiaoyu | 49–30 | 62.03% |
| RK | Mikio vs Lars | 37–39 | 48.68% |
| RK | Mikio vs Claudio | 43–31 | 58.11% |
| RK | Mikio vs Eddy | 34–38 | 47.22% |
| RK | Mikio vs Devil Jin | 44–26 | 62.86% |
| RK | Mikio vs Lidia | 32–33 | 49.23% |
| RK | Mikio vs Leo | 37–23 | 61.67% |
| RK | Mikio vs Victor | 36–22 | 62.07% |
| RK | Mikio vs Jack-8 | 29–28 | 50.88% |
| RK | Mikio vs Nina | 26–31 | 45.61% |
| RK | Mikio vs Leroy | 33–22 | 60.00% |
| RK | Mikio vs Raven | 29–26 | 52.73% |
| RK | Mikio vs Feng | 21–32 | 39.62% |
| RK | Mikio vs Kuma | 23–30 | 43.40% |
| RK | Mikio vs Shaheen | 27–24 | 52.94% |
| RK | Mikio vs Alisa | 26–18 | 59.09% |
| RK | Mikio vs Anna | 18–26 | 40.91% |
| RK | Mikio vs Fahkumram | 17–24 | 41.46% |
| RK | Mikio vs Zafina | 16–16 | 50.00% |
| RK | Mikio vs Miary Zo | 9–12 | 42.86% |
| RK | Mikio vs Panda | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.