| Phurealtime vs Kazuya | 36–34 | 51.43% |
| Phurealtime vs Law | 25–28 | 47.17% |
| Phurealtime vs Jin | 30–22 | 57.69% |
| Phurealtime vs King | 23–26 | 46.94% |
| Phurealtime vs Steve | 22–18 | 55.00% |
| Phurealtime vs Armor King | 22–16 | 57.89% |
| Phurealtime vs Fahkumram | 23–13 | 63.89% |
| Phurealtime vs Lili | 18–17 | 51.43% |
| Phurealtime vs Hwoarang | 22–12 | 64.71% |
| Phurealtime vs Reina | 18–15 | 54.55% |
| Phurealtime vs Dragunov | 14–16 | 46.67% |
| Phurealtime vs Asuka | 16–10 | 61.54% |
| Phurealtime vs Clive | 5–20 | 20.00% |
| Phurealtime vs Lars | 14–9 | 60.87% |
| Phurealtime vs Bryan | 12–9 | 57.14% |
| Phurealtime vs Yoshimitsu | 7–13 | 35.00% |
| Phurealtime vs Miary Zo | 6–14 | 30.00% |
| Phurealtime vs Eddy | 11–6 | 64.71% |
| Phurealtime vs Victor | 9–7 | 56.25% |
| Phurealtime vs Xiaoyu | 10–4 | 71.43% |
| Phurealtime vs Heihachi | 4–10 | 28.57% |
| Phurealtime vs Jun | 4–8 | 33.33% |
| Phurealtime vs Lidia | 7–5 | 58.33% |
| Phurealtime vs Devil Jin | 3–8 | 27.27% |
| Phurealtime vs Leo | 7–4 | 63.64% |
| Phurealtime vs Claudio | 3–8 | 27.27% |
| Phurealtime vs Azucena | 3–8 | 27.27% |
| Phurealtime vs Lee | 3–7 | 30.00% |
| Phurealtime vs Anna | 4–6 | 40.00% |
| Phurealtime vs Jack-8 | 4–4 | 50.00% |
| Phurealtime vs Feng | 4–4 | 50.00% |
| Phurealtime vs Paul | 3–4 | 42.86% |
| Phurealtime vs Nina | 3–4 | 42.86% |
| Phurealtime vs Raven | 2–5 | 28.57% |
| Phurealtime vs Alisa | 2–4 | 33.33% |
| Phurealtime vs Shaheen | 0–4 | 0.00% |
| Phurealtime vs Leroy | 2–2 | 50.00% |
| Phurealtime vs Panda | 1–2 | 33.33% |
| Phurealtime vs Kuma | 0–2 | 0.00% |
| Phurealtime vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.