| BurstVsV vs Kazuya | 382–467 | 44.99% |
| BurstVsV vs King | 305–399 | 43.32% |
| BurstVsV vs Jin | 273–412 | 39.85% |
| BurstVsV vs Heihachi | 266–401 | 39.88% |
| BurstVsV vs Bryan | 292–365–1 | 44.44% |
| BurstVsV vs Reina | 305–317 | 49.04% |
| BurstVsV vs Steve | 212–308 | 40.77% |
| BurstVsV vs Law | 192–273 | 41.29% |
| BurstVsV vs Hwoarang | 182–238 | 43.33% |
| BurstVsV vs Paul | 166–230 | 41.92% |
| BurstVsV vs Lee | 181–198 | 47.76% |
| BurstVsV vs Dragunov | 140–235 | 37.33% |
| BurstVsV vs Azucena | 151–200 | 43.02% |
| BurstVsV vs Lili | 145–202 | 41.79% |
| BurstVsV vs Jun | 148–179 | 45.26% |
| BurstVsV vs Eddy | 145–174 | 45.45% |
| BurstVsV vs Asuka | 105–195 | 35.00% |
| BurstVsV vs Yoshimitsu | 121–170 | 41.58% |
| BurstVsV vs Devil Jin | 129–149 | 46.40% |
| BurstVsV vs Lars | 97–154 | 38.65% |
| BurstVsV vs Armor King | 81–162 | 33.33% |
| BurstVsV vs Clive | 93–147 | 38.75% |
| BurstVsV vs Xiaoyu | 106–120 | 46.90% |
| BurstVsV vs Lidia | 86–138 | 38.39% |
| BurstVsV vs Fahkumram | 68–144 | 32.08% |
| BurstVsV vs Feng | 83–125 | 39.90% |
| BurstVsV vs Nina | 68–131–1 | 34.17% |
| BurstVsV vs Leo | 84–112 | 42.86% |
| BurstVsV vs Victor | 79–110 | 41.80% |
| BurstVsV vs Leroy | 74–108 | 40.66% |
| BurstVsV vs Raven | 69–112 | 38.12% |
| BurstVsV vs Anna | 67–112 | 37.43% |
| BurstVsV vs Jack-8 | 61–105 | 36.75% |
| BurstVsV vs Alisa | 71–92 | 43.56% |
| BurstVsV vs Claudio | 65–96 | 40.37% |
| BurstVsV vs Miary Zo | 61–95 | 39.10% |
| BurstVsV vs Zafina | 60–61 | 49.59% |
| BurstVsV vs Kuma | 43–62 | 40.95% |
| BurstVsV vs Shaheen | 25–47 | 34.72% |
| BurstVsV vs Panda | 20–38 | 34.48% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.