| SamuraiMayHam vs Lili | 16–13 | 55.17% |
| SamuraiMayHam vs Jin | 14–12 | 53.85% |
| SamuraiMayHam vs King | 12–13 | 48.00% |
| SamuraiMayHam vs Steve | 14–9 | 60.87% |
| SamuraiMayHam vs Reina | 17–5 | 77.27% |
| SamuraiMayHam vs Heihachi | 10–12 | 45.45% |
| SamuraiMayHam vs Clive | 10–11 | 47.62% |
| SamuraiMayHam vs Law | 14–5 | 73.68% |
| SamuraiMayHam vs Bryan | 7–12 | 36.84% |
| SamuraiMayHam vs Kazuya | 6–13 | 31.58% |
| SamuraiMayHam vs Jun | 7–9 | 43.75% |
| SamuraiMayHam vs Victor | 11–5 | 68.75% |
| SamuraiMayHam vs Hwoarang | 5–9 | 35.71% |
| SamuraiMayHam vs Azucena | 10–4 | 71.43% |
| SamuraiMayHam vs Asuka | 7–6 | 53.85% |
| SamuraiMayHam vs Dragunov | 6–7 | 46.15% |
| SamuraiMayHam vs Feng | 6–6 | 50.00% |
| SamuraiMayHam vs Leroy | 6–6 | 50.00% |
| SamuraiMayHam vs Paul | 7–4 | 63.64% |
| SamuraiMayHam vs Leo | 8–3 | 72.73% |
| SamuraiMayHam vs Nina | 7–4 | 63.64% |
| SamuraiMayHam vs Lidia | 6–4 | 60.00% |
| SamuraiMayHam vs Fahkumram | 6–4 | 60.00% |
| SamuraiMayHam vs Yoshimitsu | 5–4 | 55.56% |
| SamuraiMayHam vs Xiaoyu | 4–5 | 44.44% |
| SamuraiMayHam vs Raven | 5–4 | 55.56% |
| SamuraiMayHam vs Lee | 3–5 | 37.50% |
| SamuraiMayHam vs Jack-8 | 2–5 | 28.57% |
| SamuraiMayHam vs Alisa | 2–5 | 28.57% |
| SamuraiMayHam vs Eddy | 4–2 | 66.67% |
| SamuraiMayHam vs Devil Jin | 3–2 | 60.00% |
| SamuraiMayHam vs Claudio | 2–3 | 40.00% |
| SamuraiMayHam vs Zafina | 4–1 | 80.00% |
| SamuraiMayHam vs Anna | 1–4 | 20.00% |
| SamuraiMayHam vs Lars | 2–2 | 50.00% |
| SamuraiMayHam vs Shaheen | 2–2 | 50.00% |
| SamuraiMayHam vs Kuma | 2–1 | 66.67% |
| SamuraiMayHam vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.