| IkaryOnSpotify vs Jin | 19–23 | 45.24% |
| IkaryOnSpotify vs Law | 12–13 | 48.00% |
| IkaryOnSpotify vs King | 8–17 | 32.00% |
| IkaryOnSpotify vs Eddy | 7–18 | 28.00% |
| IkaryOnSpotify vs Reina | 12–7 | 63.16% |
| IkaryOnSpotify vs Hwoarang | 9–8 | 52.94% |
| IkaryOnSpotify vs Kazuya | 8–9 | 47.06% |
| IkaryOnSpotify vs Steve | 6–11 | 35.29% |
| IkaryOnSpotify vs Dragunov | 12–5 | 70.59% |
| IkaryOnSpotify vs Lili | 10–6 | 62.50% |
| IkaryOnSpotify vs Bryan | 9–5 | 64.29% |
| IkaryOnSpotify vs Nina | 7–6 | 53.85% |
| IkaryOnSpotify vs Yoshimitsu | 5–6 | 45.45% |
| IkaryOnSpotify vs Jack-8 | 4–6 | 40.00% |
| IkaryOnSpotify vs Lee | 3–7 | 30.00% |
| IkaryOnSpotify vs Jun | 4–5 | 44.44% |
| IkaryOnSpotify vs Paul | 4–4 | 50.00% |
| IkaryOnSpotify vs Devil Jin | 4–4 | 50.00% |
| IkaryOnSpotify vs Azucena | 4–4 | 50.00% |
| IkaryOnSpotify vs Victor | 3–5 | 37.50% |
| IkaryOnSpotify vs Asuka | 2–5 | 28.57% |
| IkaryOnSpotify vs Alisa | 4–3 | 57.14% |
| IkaryOnSpotify vs Lars | 3–3 | 50.00% |
| IkaryOnSpotify vs Xiaoyu | 2–3 | 40.00% |
| IkaryOnSpotify vs Feng | 4–0 | 100.00% |
| IkaryOnSpotify vs Leo | 4–0 | 100.00% |
| IkaryOnSpotify vs Leroy | 2–2 | 50.00% |
| IkaryOnSpotify vs Lidia | 1–3 | 25.00% |
| IkaryOnSpotify vs Armor King | 2–2 | 50.00% |
| IkaryOnSpotify vs Claudio | 2–1 | 66.67% |
| IkaryOnSpotify vs Kuma | 0–3 | 0.00% |
| IkaryOnSpotify vs Anna | 2–1 | 66.67% |
| IkaryOnSpotify vs Shaheen | 1–1 | 50.00% |
| IkaryOnSpotify vs Panda | 2–0 | 100.00% |
| IkaryOnSpotify vs Heihachi | 2–0 | 100.00% |
| IkaryOnSpotify vs Fahkumram | 2–0 | 100.00% |
| IkaryOnSpotify vs Miary Zo | 0–2 | 0.00% |
| IkaryOnSpotify vs Zafina | 1–0 | 100.00% |
| IkaryOnSpotify vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.