| KT. Baby25 vs Jin | 75–46 | 61.98% |
| KT. Baby25 vs Kazuya | 58–33 | 63.74% |
| KT. Baby25 vs King | 52–37 | 58.43% |
| KT. Baby25 vs Steve | 45–37 | 54.88% |
| KT. Baby25 vs Law | 57–23 | 71.25% |
| KT. Baby25 vs Bryan | 42–37 | 53.16% |
| KT. Baby25 vs Hwoarang | 34–38 | 47.22% |
| KT. Baby25 vs Asuka | 37–23 | 61.67% |
| KT. Baby25 vs Dragunov | 34–26 | 56.67% |
| KT. Baby25 vs Victor | 33–18 | 64.71% |
| KT. Baby25 vs Reina | 31–18 | 63.27% |
| KT. Baby25 vs Lee | 29–18 | 61.70% |
| KT. Baby25 vs Jun | 31–12 | 72.09% |
| KT. Baby25 vs Lili | 20–22 | 47.62% |
| KT. Baby25 vs Raven | 24–18 | 57.14% |
| KT. Baby25 vs Eddy | 26–16 | 61.90% |
| KT. Baby25 vs Lars | 24–16 | 60.00% |
| KT. Baby25 vs Yoshimitsu | 19–20 | 48.72% |
| KT. Baby25 vs Azucena | 26–13 | 66.67% |
| KT. Baby25 vs Heihachi | 24–15 | 61.54% |
| KT. Baby25 vs Xiaoyu | 19–18 | 51.35% |
| KT. Baby25 vs Paul | 14–20 | 41.18% |
| KT. Baby25 vs Feng | 19–15 | 55.88% |
| KT. Baby25 vs Alisa | 20–14 | 58.82% |
| KT. Baby25 vs Nina | 21–11 | 65.62% |
| KT. Baby25 vs Fahkumram | 15–17 | 46.88% |
| KT. Baby25 vs Devil Jin | 18–13 | 58.06% |
| KT. Baby25 vs Anna | 18–10 | 64.29% |
| KT. Baby25 vs Leo | 11–16 | 40.74% |
| KT. Baby25 vs Armor King | 11–14 | 44.00% |
| KT. Baby25 vs Clive | 14–10 | 58.33% |
| KT. Baby25 vs Lidia | 13–9 | 59.09% |
| KT. Baby25 vs Jack-8 | 12–7 | 63.16% |
| KT. Baby25 vs Miary Zo | 10–9 | 52.63% |
| KT. Baby25 vs Leroy | 8–10 | 44.44% |
| KT. Baby25 vs Claudio | 10–7 | 58.82% |
| KT. Baby25 vs Kuma | 6–7 | 46.15% |
| KT. Baby25 vs Zafina | 7–6 | 53.85% |
| KT. Baby25 vs Shaheen | 3–3 | 50.00% |
| KT. Baby25 vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.