| 1F2S LeoEistee vs Jin | 19–10 | 65.52% |
| 1F2S LeoEistee vs Fahkumram | 23–6 | 79.31% |
| 1F2S LeoEistee vs Kazuya | 23–4 | 85.19% |
| 1F2S LeoEistee vs King | 19–5 | 79.17% |
| 1F2S LeoEistee vs Bryan | 18–3 | 85.71% |
| 1F2S LeoEistee vs Reina | 17–4 | 80.95% |
| 1F2S LeoEistee vs Clive | 15–4 | 78.95% |
| 1F2S LeoEistee vs Jun | 10–7 | 58.82% |
| 1F2S LeoEistee vs Yoshimitsu | 13–3 | 81.25% |
| 1F2S LeoEistee vs Anna | 11–5 | 68.75% |
| 1F2S LeoEistee vs Law | 13–2 | 86.67% |
| 1F2S LeoEistee vs Hwoarang | 10–5 | 66.67% |
| 1F2S LeoEistee vs Dragunov | 10–5 | 66.67% |
| 1F2S LeoEistee vs Alisa | 10–4 | 71.43% |
| 1F2S LeoEistee vs Devil Jin | 8–3 | 72.73% |
| 1F2S LeoEistee vs Jack-8 | 6–4 | 60.00% |
| 1F2S LeoEistee vs Lee | 6–4 | 60.00% |
| 1F2S LeoEistee vs Paul | 7–2 | 77.78% |
| 1F2S LeoEistee vs Asuka | 6–3 | 66.67% |
| 1F2S LeoEistee vs Feng | 7–2 | 77.78% |
| 1F2S LeoEistee vs Lili | 5–4 | 55.56% |
| 1F2S LeoEistee vs Leroy | 7–2 | 77.78% |
| 1F2S LeoEistee vs Lidia | 9–0 | 100.00% |
| 1F2S LeoEistee vs Heihachi | 6–3 | 66.67% |
| 1F2S LeoEistee vs Lars | 3–5 | 37.50% |
| 1F2S LeoEistee vs Claudio | 5–3 | 62.50% |
| 1F2S LeoEistee vs Zafina | 6–2 | 75.00% |
| 1F2S LeoEistee vs Steve | 3–3 | 50.00% |
| 1F2S LeoEistee vs Azucena | 6–0 | 100.00% |
| 1F2S LeoEistee vs Eddy | 4–2 | 66.67% |
| 1F2S LeoEistee vs Shaheen | 2–2 | 50.00% |
| 1F2S LeoEistee vs Nina | 3–1 | 75.00% |
| 1F2S LeoEistee vs Victor | 2–1 | 66.67% |
| 1F2S LeoEistee vs Raven | 3–0 | 100.00% |
| 1F2S LeoEistee vs Xiaoyu | 0–2 | 0.00% |
| 1F2S LeoEistee vs Leo | 2–0 | 100.00% |
| 1F2S LeoEistee vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.