| lil_mak_666 vs King | 94–83 | 53.11% |
| lil_mak_666 vs Jin | 55–62 | 47.01% |
| lil_mak_666 vs Law | 47–55 | 46.08% |
| lil_mak_666 vs Steve | 38–59 | 39.18% |
| lil_mak_666 vs Kazuya | 42–47 | 47.19% |
| lil_mak_666 vs Bryan | 27–50 | 35.06% |
| lil_mak_666 vs Paul | 36–38 | 48.65% |
| lil_mak_666 vs Dragunov | 26–40 | 39.39% |
| lil_mak_666 vs Hwoarang | 30–32 | 48.39% |
| lil_mak_666 vs Fahkumram | 27–27 | 50.00% |
| lil_mak_666 vs Heihachi | 15–37 | 28.85% |
| lil_mak_666 vs Nina | 31–13 | 70.45% |
| lil_mak_666 vs Eddy | 21–23 | 47.73% |
| lil_mak_666 vs Lee | 17–15 | 53.12% |
| lil_mak_666 vs Victor | 20–12 | 62.50% |
| lil_mak_666 vs Reina | 21–8 | 72.41% |
| lil_mak_666 vs Clive | 13–16 | 44.83% |
| lil_mak_666 vs Yoshimitsu | 14–14 | 50.00% |
| lil_mak_666 vs Lili | 12–13 | 48.00% |
| lil_mak_666 vs Anna | 11–13 | 45.83% |
| lil_mak_666 vs Lars | 9–14 | 39.13% |
| lil_mak_666 vs Alisa | 15–7 | 68.18% |
| lil_mak_666 vs Feng | 7–14 | 33.33% |
| lil_mak_666 vs Devil Jin | 13–7 | 65.00% |
| lil_mak_666 vs Jack-8 | 10–8 | 55.56% |
| lil_mak_666 vs Asuka | 5–11 | 31.25% |
| lil_mak_666 vs Claudio | 6–10 | 37.50% |
| lil_mak_666 vs Kuma | 8–8 | 50.00% |
| lil_mak_666 vs Jun | 5–10 | 33.33% |
| lil_mak_666 vs Leroy | 9–5 | 64.29% |
| lil_mak_666 vs Azucena | 7–6 | 53.85% |
| lil_mak_666 vs Xiaoyu | 2–8 | 20.00% |
| lil_mak_666 vs Lidia | 6–4 | 60.00% |
| lil_mak_666 vs Shaheen | 6–2 | 75.00% |
| lil_mak_666 vs Leo | 2–3 | 40.00% |
| lil_mak_666 vs Panda | 2–2 | 50.00% |
| lil_mak_666 vs Zafina | 2–1 | 66.67% |
| lil_mak_666 vs Armor King | 2–0 | 100.00% |
| lil_mak_666 vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.