| ChronoMasa vs Steve | 50–42 | 54.35% |
| ChronoMasa vs Bryan | 44–47 | 48.35% |
| ChronoMasa vs Lee | 49–38 | 56.32% |
| ChronoMasa vs Kazuya | 39–47 | 45.35% |
| ChronoMasa vs Dragunov | 45–32 | 58.44% |
| ChronoMasa vs King | 42–33 | 56.00% |
| ChronoMasa vs Reina | 44–31 | 58.67% |
| ChronoMasa vs Jin | 39–35 | 52.70% |
| ChronoMasa vs Lili | 37–31 | 54.41% |
| ChronoMasa vs Hwoarang | 23–39 | 37.10% |
| ChronoMasa vs Devil Jin | 38–24 | 61.29% |
| ChronoMasa vs Paul | 32–29 | 52.46% |
| ChronoMasa vs Azucena | 32–23 | 58.18% |
| ChronoMasa vs Feng | 24–30 | 44.44% |
| ChronoMasa vs Clive | 28–23 | 54.90% |
| ChronoMasa vs Victor | 23–22 | 51.11% |
| ChronoMasa vs Heihachi | 30–15 | 66.67% |
| ChronoMasa vs Law | 19–25 | 43.18% |
| ChronoMasa vs Yoshimitsu | 22–18 | 55.00% |
| ChronoMasa vs Asuka | 21–19 | 52.50% |
| ChronoMasa vs Lars | 18–20 | 47.37% |
| ChronoMasa vs Zafina | 24–12 | 66.67% |
| ChronoMasa vs Jun | 15–19 | 44.12% |
| ChronoMasa vs Eddy | 16–18 | 47.06% |
| ChronoMasa vs Nina | 18–14 | 56.25% |
| ChronoMasa vs Leo | 20–8 | 71.43% |
| ChronoMasa vs Lidia | 17–11 | 60.71% |
| ChronoMasa vs Claudio | 15–12 | 55.56% |
| ChronoMasa vs Raven | 15–12 | 55.56% |
| ChronoMasa vs Xiaoyu | 15–11 | 57.69% |
| ChronoMasa vs Armor King | 17–8 | 68.00% |
| ChronoMasa vs Jack-8 | 14–9 | 60.87% |
| ChronoMasa vs Alisa | 9–13 | 40.91% |
| ChronoMasa vs Miary Zo | 12–6 | 66.67% |
| ChronoMasa vs Kuma | 14–3 | 82.35% |
| ChronoMasa vs Shaheen | 7–9 | 43.75% |
| ChronoMasa vs Leroy | 4–11 | 26.67% |
| ChronoMasa vs Panda | 7–5 | 58.33% |
| ChronoMasa vs Anna | 4–1 | 80.00% |
| ChronoMasa vs Fahkumram | 5–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.