| ROLEX ХХL vs Kazuya | 87–59 | 59.59% |
| ROLEX ХХL vs Jin | 67–59 | 53.17% |
| ROLEX ХХL vs Bryan | 66–57 | 53.66% |
| ROLEX ХХL vs King | 52–51 | 50.49% |
| ROLEX ХХL vs Reina | 68–33 | 67.33% |
| ROLEX ХХL vs Dragunov | 52–38 | 57.78% |
| ROLEX ХХL vs Paul | 46–40 | 53.49% |
| ROLEX ХХL vs Devil Jin | 44–29 | 60.27% |
| ROLEX ХХL vs Lili | 44–28 | 61.11% |
| ROLEX ХХL vs Hwoarang | 48–23 | 67.61% |
| ROLEX ХХL vs Heihachi | 43–28 | 60.56% |
| ROLEX ХХL vs Steve | 39–31 | 55.71% |
| ROLEX ХХL vs Yoshimitsu | 28–37–1 | 43.08% |
| ROLEX ХХL vs Armor King | 40–24 | 62.50% |
| ROLEX ХХL vs Azucena | 34–19 | 64.15% |
| ROLEX ХХL vs Lee | 33–15 | 68.75% |
| ROLEX ХХL vs Asuka | 27–17 | 61.36% |
| ROLEX ХХL vs Feng | 25–19 | 56.82% |
| ROLEX ХХL vs Nina | 25–19 | 56.82% |
| ROLEX ХХL vs Law | 26–15 | 63.41% |
| ROLEX ХХL vs Clive | 20–18 | 52.63% |
| ROLEX ХХL vs Victor | 20–15 | 57.14% |
| ROLEX ХХL vs Lidia | 18–16 | 52.94% |
| ROLEX ХХL vs Eddy | 17–15 | 53.12% |
| ROLEX ХХL vs Xiaoyu | 14–17 | 45.16% |
| ROLEX ХХL vs Lars | 19–10 | 65.52% |
| ROLEX ХХL vs Jun | 17–11 | 60.71% |
| ROLEX ХХL vs Claudio | 14–13 | 51.85% |
| ROLEX ХХL vs Alisa | 14–12 | 53.85% |
| ROLEX ХХL vs Zafina | 10–15 | 40.00% |
| ROLEX ХХL vs Leo | 6–16 | 27.27% |
| ROLEX ХХL vs Jack-8 | 13–8 | 61.90% |
| ROLEX ХХL vs Fahkumram | 11–6 | 64.71% |
| ROLEX ХХL vs Shaheen | 8–7 | 53.33% |
| ROLEX ХХL vs Leroy | 7–6 | 53.85% |
| ROLEX ХХL vs Raven | 5–7 | 41.67% |
| ROLEX ХХL vs Kuma | 3–2 | 60.00% |
| ROLEX ХХL vs Miary Zo | 2–2 | 50.00% |
| ROLEX ХХL vs Panda | 2–0 | 100.00% |
| ROLEX ХХL vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.